Jump to content


Photo

You would be surprised how much time ....


27 replies to this topic

#1 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 18 December 2009 - 09:26 PM

So I got married and have 3 kids now.. normal gameing is shot lol.. I am also back in school.. I have a question for our own mr. PR.. are you planning on adding anything larger then the Bulwark for the Rebels/NR? I think that although they get the coolest fighters/bombers out there (my opinion :p) they lack something that can at least stand in front of a SSD for long. I personally think the blind spot isn't cannon.. or atleast not exploitable like it is in the game. They really couldn't make such precision jumps like we can in game. And sending in mass numbers of fighters and bombers to take one out is.. well kinda anti-climatic. mc90's would be fun as some mentioned, but I don't think they go up higher enough in size and weapon power to be able to take an SSD... stupid EU authors..

so yeah.. were you planning to add something to the rebels or nr for the next release?

#2 Kaleb Graff

Kaleb Graff

    title available

  • Members
  • 1,035 posts
  • Location:Classified

Posted 18 December 2009 - 11:05 PM

Mc90s are about the size of Mc80s. We could make the NR able to build Super-class ships, or Viscounts. However, that will take forever to do. At least the viscounts. And the supers (Megalodor) would be very late in the tree.

#3 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 18 December 2009 - 11:45 PM

Mc90s are about the size of Mc80s. We could make the NR able to build Super-class ships, or Viscounts. However, that will take forever to do. At least the viscounts. And the supers (Megalodor) would be very late in the tree.


well to have any sense of time line like PR does it would have to be very very late in the tech tree.. the rebellion just didn't have anything like that and neither did the NR for the longest time. MC90's are about the size of MC80's.. but the weapons are better since, I believe, the MC90 classes were designed as warships and not retrofitted to fill that role.

#4 Kaleb Graff

Kaleb Graff

    title available

  • Members
  • 1,035 posts
  • Location:Classified

Posted 19 December 2009 - 04:48 AM

That doesn't change the fact that an MC120 could still likely beat one, not to mention an Executor. I don't care how advanced your weapons are, if it outmasses you 100 to 1 you're still dead.

#5 Henry X

Henry X
  • Members
  • 135 posts

Posted 19 December 2009 - 07:01 AM

Perhaps something akin to a corruption mission except if successful they could steal a SSD. Granted, you could only have one of these at a time and the Empite must have at least three to do so.

#6 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 19 December 2009 - 07:33 AM

Except it would be next to impossible for the Rebellion to steal an SSD.

#7 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 19 December 2009 - 02:34 PM

I'm not a big fan of Rebel Star-Dreadnoughts...but you could make one Wedge's last upgrade...

Edited by feld, 19 December 2009 - 02:34 PM.


#8 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 19 December 2009 - 03:09 PM

Well for the time line that PR is using they did build a couple.. and.. a MC120 isn't all that powerfull to be honest. Look at it's weapons array at even an upgraded level. It's sheilds keep it alive really. A several ISD's working togeter and focusing their attacks could do it. This is also just a curious question.. not a make or break for the mod, I was frankly just curious if he was thinking or planning of adding one.

#9 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 19 December 2009 - 04:18 PM

I'm not a big fan of Rebel Star-Dreadnoughts...but you could make one Wedge's last upgrade...

Oops...I meant Lusankya
Gives the Rebels at least one SSD...

#10 Kaleb Graff

Kaleb Graff

    title available

  • Members
  • 1,035 posts
  • Location:Classified

Posted 19 December 2009 - 04:29 PM

We have the Lusankya. I just think we could use a larger NR dreadnought. It would be at the end of the tree, on the same level, as, say, the K-wing.

#11 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 19 December 2009 - 10:00 PM

We have the Lusankya. I just think we could use a larger NR dreadnought. It would be at the end of the tree, on the same level, as, say, the K-wing.

I can see the purpose froma balance persepctive but this seems to me to create the danger of having the NR start to play like the Empire. That seems a slippery slope to mediocrity. Shouldn't we be looking to give the Rebels more ways to defeat ships that size? Is there any evidence that the New Republic ever built such a thing? Does it seem like they used star Dreadnoughts against the Vong? I'm just having trouble fitting it into the canon, that's all.

v/r
feld

#12 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 19 December 2009 - 10:44 PM

We have the Lusankya. I just think we could use a larger NR dreadnought. It would be at the end of the tree, on the same level, as, say, the K-wing.

I can see the purpose froma balance persepctive but this seems to me to create the danger of having the NR start to play like the Empire. That seems a slippery slope to mediocrity. Shouldn't we be looking to give the Rebels more ways to defeat ships that size? Is there any evidence that the New Republic ever built such a thing? Does it seem like they used star Dreadnoughts against the Vong? I'm just having trouble fitting it into the canon, that's all.

v/r
feld


well.. I never said make up a 19km long ship for us :p.. the original question was simply if we would get a ship larger then a Bulwark or MC120.. and we have ways to defeat ships that size already.. mass amounts of x-wings, e-wings or k-wings or b-wings.. probably y-wings.. you get the idea..would do it.. you could also cheat and use the game engine to jump ships in the blind spot.. but where is the fun in that? We do know that the NR built ships larger than the two I mentione din the timeline PR is using.. hence my original question. As far as I know.. the Rebels/NR/GAnever built a ship the size of a SSD, the 19km one ;). So a ship that size for us, short of Wedge, simply shouldn't be allowed.

Edited by muneyoshi, 19 December 2009 - 10:46 PM.


#13 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 19 December 2009 - 10:56 PM

We have the Lusankya. I just think we could use a larger NR dreadnought. It would be at the end of the tree, on the same level, as, say, the K-wing.

I can see the purpose froma balance persepctive but this seems to me to create the danger of having the NR start to play like the Empire. That seems a slippery slope to mediocrity. Shouldn't we be looking to give the Rebels more ways to defeat ships that size? Is there any evidence that the New Republic ever built such a thing? Does it seem like they used star Dreadnoughts against the Vong? I'm just having trouble fitting it into the canon, that's all.

v/r
feld


well.. I never said make up a 19km long ship for us :p.. the original question was simply if we would get a ship larger then a Bulwark or MC120.. and we have ways to defeat ships that size already.. mass amounts of x-wings, e-wings or k-wings or b-wings.. probably y-wings.. you get the idea..would do it.. you could also cheat and use the game engine to jump ships in the blind spot.. but where is the fun in that? We do know that the NR built ships larger than the two I mentione din the timeline PR is using.. hence my original question. As far as I know.. the Rebels/NR/GAnever built a ship the size of a SSD, the 19km one ;). So a ship that size for us, short of Wedge, simply shouldn't be allowed.

So, we're looking for a Rebel Star-Cruiser or Star-Battlecruiser then? Something like a Mon-Cal equivalent to the Praetor?
v/r
feld

#14 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 19 December 2009 - 11:44 PM

Yeah probably something along those lines.. though the Bulwark is a good match for a Praetor.. well not if you add in all the fighters.. I believe the Praetor has more.. but you get the idea. Ionly asked because I know the idea has been tossed around before. But yeah.. something in that size range..I just never remember.. even the stupid EU authors (well some of them anyways) ever giving the NR a ship much larger than those.. I think the Viscount is, but I kn ow it's been said many times about how hard it would be to add it in. I love the MC120 design.. just too underpowered against ships in it's class size.

#15 anakinskysolo

anakinskysolo

    Phoenix Rising Fan

  • Members
  • 490 posts
  • Location:Chile

Posted 20 December 2009 - 12:26 AM

The addition of the Lucrehulk would be useful... The Mediator class Battlecruiser would be cool to see too, but unfortunately it does not have canonical stats at the moment. Maybe a Mandator would be good too, but it was not used by the Rebels apparently and it doesn't have canonical stats either... And feld, the Rebels, or at least the NR, did use huge warships, remember the Viscount-class Star Defenders and the Mediators fighting the Yuuzhan Vong? And the Viscount at least was also used to fight Imperials earlier in the timeline.

Edited by anakinskysolo, 20 December 2009 - 12:29 AM.


#16 muneyoshi

muneyoshi
  • Members
  • 196 posts

Posted 20 December 2009 - 01:04 AM

The addition of the Lucrehulk would be useful... The Mediator class Battlecruiser would be cool to see too, but unfortunately it does not have canonical stats at the moment. Maybe a Mandator would be good too, but it was not used by the Rebels apparently and it doesn't have canonical stats either... And feld, the Rebels, or at least the NR, did use huge warships, remember the Viscount-class Star Defenders and the Mediators fighting the Yuuzhan Vong? And the Viscount at least was also used to fight Imperials earlier in the timeline.

yes.. but my comment was they had nothing on a size scale of 19km.. Te Viscount and Mediators aren't that big.... lest I don't think so.

I stand corrected.. I just looked it up.. I didn't realize a Viscount was that big... of course it's not 19km :p.. only a small 17km long... lol

Edited by muneyoshi, 20 December 2009 - 01:27 AM.


#17 feld

feld

    title available

  • Project Team
  • 400 posts

Posted 20 December 2009 - 01:17 AM

The addition of the Lucrehulk would be useful... The Mediator class Battlecruiser would be cool to see too, but unfortunately it does not have canonical stats at the moment. Maybe a Mandator would be good too, but it was not used by the Rebels apparently and it doesn't have canonical stats either... And feld, the Rebels, or at least the NR, did use huge warships, remember the Viscount-class Star Defenders and the Mediators fighting the Yuuzhan Vong? And the Viscount at least was also used to fight Imperials earlier in the timeline.

Actually, no I didn't remember becase I've not gotten that far in the timeline with my reading. I really was asking, not being sarcastic (I know...it's unusual :p

The Complete Encylcopedia appears to have this Mediator in it so I guess it's canon... all we'd need would be models and firing bones I guess, right?

v/r
feld

#18 Tropical Bob

Tropical Bob

    title available

  • Members
  • 1,348 posts

Posted 20 December 2009 - 01:35 AM

There are probably a few different classes mentioned like once or twice that are larger than the MC120, such as the Mediator-class. Unfortunately, they don't have canonical stats as far as I know, nor visuals.

#19 Kaleb Graff

Kaleb Graff

    title available

  • Members
  • 1,035 posts
  • Location:Classified

Posted 20 December 2009 - 02:37 AM

http://www.wizards.c...icle/SBPreview1 is the link for most of our data on the Viscount. However, the viscount was only launched at the beginning of Vector Prime, so it was far too late to fight the imps. I'd like to see it, but there's other stuff, too, like the Nebula.

#20 Phoenix Rising

Phoenix Rising

    Beyond the Impossible

  • Petrolution Staff
  • 6,509 posts
  • Projects:Phoenix Rising
  •  Mod Leader
  • Division:Petrolution
  • Job:Mod Specialist

Posted 20 December 2009 - 07:58 PM

Thanks for the update, muneyoshi; good to hear from you again.

To answer your question, there's really a huge canonical gap in usable NR warships between 4 km and 17 km right now. There are some names, but not much else. We could conceivably give them captured or appropriated battleships to start a campaign - Clone Wars castoffs or Dark Empire background ships - but it would likely require an art team to realize.

If the canon continues to stagnate on this and lord X releases his updated Viscount model (I haven't checked on it recently), then you'll probably see that unit in the mod eventually, just not for the upcoming release. There is a hypothetical Level 5 to the tech trees and that's where the Viscount would go.

Edited by Phoenix Rising, 20 December 2009 - 08:00 PM.




Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users