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Moscow (2-8)


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#1 Mig Eater

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Posted 19 March 2010 - 11:06 PM

This is the first map I have ever finished & it's taken me over 10 years ^_^ I started working on it Just after RA2 was released & never got round to finishing the last few bits until now!

It's a mash-up of the two Moscow missions from the original RA2 campaign, the top half of the map is the last Allied mission & the bottom half is the second to last Soviet mission. I've combined them together to make an 8 player skirmish map with 3 players at the top, 3 at the bottom & 2 in the middle, well suited to a 2 Vs 6 AI comp stomp.

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Attached File  moscow.zip   166.98KB   2019 downloads

I also have an unfinished mash-up map of Washington that I hope to finish some day too...
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#2 Allied General

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Posted 19 March 2010 - 11:28 PM

Looks pretty epic, I might edit :)

Edit (^_^) for mod I made it 6 player, team game, fixed bridges (one less secret lab)

Btw miggy, secret tech lab is determined on map load, its not individual per lab, so all 3 labs have same option.
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#3 Speeder

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Posted 19 March 2010 - 11:37 PM

I've created same map for Robot Storm mission in MO.. it has nice layout but I've never thought it would be any good for skirmish.. ^_^

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#4 OmegaBolt

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Posted 20 March 2010 - 12:29 AM

There are some things that could be improving such as more Derricks instead of Labs, better LATing in the middle (I know its just WW being tacky) and removing the random sandbag square near the bottom left player.

I may use this and give it some night lighting...

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#5 SSTG

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Posted 20 March 2010 - 05:53 AM

Awesome I kinda edit some parts too (kinda wanna improve from the WW versions bigger red square etc )
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#6 Mig Eater

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Posted 20 March 2010 - 09:50 AM

Glad it could be useful, I look forward too see some of your edits.


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#7 OmegaBolt

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Posted 20 March 2010 - 10:34 AM

It is actually very fun to play on, at least in skirmish.

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#8 WoRm1NaToR

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Posted 17 April 2010 - 07:14 PM

Hey I've been wondering for the longest time... how do you guys get those massive pictures of the entire map rendered in-game?

Is there some special tool or some secret to it?

#9 mevitar

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Posted 17 April 2010 - 09:45 PM

Yes, there is.
No, it's not secret :p
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