Jump to content


Photo

Jacen and Jaina


  • Please log in to reply
4 replies to this topic

#1 Midget Tosser

Midget Tosser
  • Members
  • 16 posts
  • Location:Auburn, Alabama

Posted 26 March 2010 - 02:43 PM

I don't know if this has been addressed or not but I just encountered a problem when trying to bring Jacen and Jaina into a land battle in Galactic Conquest on Hypori. When I tried using them as reinforcements the game crashed. If I use them as the first unit to drop the game runs just fine but trying to bring them on anytime other than that results in a nice shutting down of the game. Oh and if you lose a dreadnaught you can buy another as your first one respawns and apparently this makes rogue squadron dissappear and you now have two Garm Bel Iblis piloted dreadnaughts.

#2 the_Farseer

the_Farseer
  • Hosted
  • 142 posts
  • Location:USA

Posted 26 March 2010 - 04:23 PM

I don't know if this has been addressed or not but I just encountered a problem when trying to bring Jacen and Jaina into a land battle in Galactic Conquest on Hypori. When I tried using them as reinforcements the game crashed. If I use them as the first unit to drop the game runs just fine but trying to bring them on anytime other than that results in a nice shutting down of the game. Oh and if you lose a dreadnaught you can buy another as your first one respawns and apparently this makes rogue squadron dissappear and you now have two Garm Bel Iblis piloted dreadnaughts.


Interesting about Bel Iblis...nobody's mentioned that one before...

About Jaina and Jacen: This is an issue that's been brought up before. I have never, personally, had any issue with these units. As with other issues, I've been told that this problem is simply a game crash that is the result of instability created by modding. It isn't something that can be fixed or controlled. I don't know if that's true or not but I am inclined to believe it because not everyone is having this problem so it can't be code based. Since I'm not experiencing the problem, I can't re-create and fix it either... Sorry :(
“The evil men do lives after them. The good is oft interred with their bones,”

~Julius Caesar

#3 Midget Tosser

Midget Tosser
  • Members
  • 16 posts
  • Location:Auburn, Alabama

Posted 26 March 2010 - 04:31 PM

No worries, as long as there are ways around things it's not that big of a deal I can always send the terror twins in first. Who knows it may even fix itself once I have V4. The Dreadnaught thing was found by chance but you may want to look into it. It may be fixed with your new Peregrine and stuff however.

#4 the_Farseer

the_Farseer
  • Hosted
  • 142 posts
  • Location:USA

Posted 26 March 2010 - 10:47 PM

No worries, as long as there are ways around things it's not that big of a deal I can always send the terror twins in first. Who knows it may even fix itself once I have V4. The Dreadnaught thing was found by chance but you may want to look into it. It may be fixed with your new Peregrine and stuff however.


The Garm issue was because I had used the <variant_of_existing_type> tag and then referenced the Imperial Dreadnought, which is buildable in the space tab. I forgot to tell Garm's unit to only appear in the Hero lists. It's fixed now though. Thanks for pointing this out!
“The evil men do lives after them. The good is oft interred with their bones,”

~Julius Caesar

#5 Midget Tosser

Midget Tosser
  • Members
  • 16 posts
  • Location:Auburn, Alabama

Posted 27 March 2010 - 05:16 AM

No problem, thats what these forums are for.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users