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#1 Phoenix Rising

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Posted 28 December 2011 - 06:41 AM

For two years, Nertea has been my Shadow Hand, operating strictly behind the scenes in our effort to transform land combat. While it was great for the suspense of the announcement, admittedly, that was a terrible way to welcome someone to the team. I'd like to use this post, which highlights his remaining vehicles realized under v1.2, to give him a proper show of community appreciation. Without his contributions, the ground revamp would not have been possible.

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Mobquet designed the Overracer Speeder Bike to do one thing: zoom. In terms of raw velocity, it's one of the best bikes on the market that isn't hampered by the control issues shared by swoops. Other than the optional light blaster cannon, there are few amenities of note, which is fine to the racers and scouts that primarily employ the Overracer. It's become a favorite of groups opposed to the New Order, which have been known to strip it even further to maximize stealth potential.

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The newfound Empire conscripted Uulshos Manufacturing to build an armored command landspeeder to replace the LAAT in the role of ferrying officers in battle. The result was the QH-7 Chariot Light Assault Vehicle. Despite the bulk associated with tactical computers, encrypted comm units, and active countermeasures, the Chariot boasts impressive speed thanks to five thruster engines. On backwater worlds, the belly laser cannon allows it to double as a combat vehicle.

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The Arrow-23 is a utility landspeeder that Aratech markets towards nature enthusiasts on semi-developed planets. It is larger and better armored than the typical family speeder to provide a certain level of comfort in the wild. It's also blazingly fast and highly modifiable, qualities that make it attractive to paramilitary organizations. The Alliance ended up with so many Arrow-23 Landspeeders that it became the default option for tramp shuttle, heavy scout, and battlefield ambulance.

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When the Confederacy collapsed, the potential size of the Empire effectively doubled and, despite omnipresent propaganda, its forces were continuously spread thin as it pushed Rimward. Nen-Carvon offered a solution in the form of the PX-10 Compact Assault Vehicle, a self-driving light tank with a singular crew requirement. The tracked chassis is near impervious to pre-industrial technology, although its sensory inputs can be electronically jammed. Still, the PX-10 has been used against unruly Core denizens.

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Ubrikkia Transports debuted the Talon I in the interwar period when galactic crime was on the rise. It is a modern example of an older concept: a militarized airspeeder built to engage starfighters in atmosphere. Although lacking the shields and powerplant of a spaceworthy craft, its sleek fuselage allows the Talon I Combat Cloud Car to excel at dogfighting. They are common to metropolitan defense forces and are occasionally fielded by the Empire in favor of noisier TIEs.

#2 Balac

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Posted 28 December 2011 - 07:11 AM

Wow, now I'm not going to be able to sleep ^_^

The AT-AT actually looks like a commanding presence now. The 3rd screenie, with the blaster cannons, aren't those in JK3? Been awhile since I played, but they look familiar. All-in-all, this looks amazing. Truthfully, it's shaping up to be one of the most epic games I've played to date, and the Star Wars game I've always wanted!

Balac

#3 Phoenix Rising

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Posted 28 December 2011 - 08:05 AM

Yeah, I didn't work it into the post, but the Overracer IV drops Portable Assault Sentries.

#4 P.O._210877

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Posted 28 December 2011 - 10:56 AM

Guys words fail me so... :blink: :xcahik_: :wub: . That sums it up pretty well and, ah yes, YOU KICK ASS DUDES!

If it's hard then it's worth doing.

 


- Alcor, Alcor pardonne-moi mais je ne veux pas que tu meurs. Je ne veux
pas que la planète bleue soit mise à feu et à sang par ces monstres. Je
me battrai pour les empêcher de détruire ce qui est devenue ma Terre.
Goldorak m'aidera. Au besoin, j'irai jusqu'au camp de la Lune Noire
puisque c'est là que Véga et ses monstres ont établi leur base. Et je la
détruirai.

 

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#5 murph

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Posted 28 December 2011 - 11:00 AM

This has clearly taken a phenomenal amount of work from all of you. It looks so different to all the other mods due to your dedicated staff and your attention to detail. It has also proved a serious work due to it's longevity rather than someone farting around in XMLs adding a few units as so many others. I've not played EAW for ages (years?) but when this is released I'll have to dig it out again. Thank you all for sharing your labour of love with us.

#6 Stormhawk

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Posted 28 December 2011 - 09:38 PM

I'm loving the addition of new atmospheric craft, just wondering, how hard are they to kill without dedicated anti-air? How do, say, Freerunners fare against Lancets or AT-ST's against the LAAT?

#7 Kitkun

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Posted 28 December 2011 - 10:09 PM

Great to spotlight some of the new units and contributions. Going to lose a lot of battles as I mash the screenshot button.

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#8 evilbobthebob

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Posted 28 December 2011 - 10:22 PM

I'm loving the addition of new atmospheric craft, just wondering, how hard are they to kill without dedicated anti-air? How do, say, Freerunners fare against Lancets or AT-ST's against the LAAT?


Generally concentrated fire from ground units can bring down air units eventually but you will probably take some casualties.

Phoenix Rising, head of mapping. Thanks to everyone who got us to the position below!
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#9 Phoenix Rising

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Posted 28 December 2011 - 10:29 PM

Everything that flies is relatively fragile - I don't expect to ever use the top half of armor classes for airspeeders. "Dedicated anti-air" is somewhat of a misleading way to think about it though, since a number of units can perform decently well in that role without being specialized. It's usually a matter of having turreted guns opposed to swiveled or fixed. Arrow-23s, Freerunners, and Trackers can fend for themselves against air attacks, whereas Overracers, PX-10s, and QH-7s are completely vulnerable. Build pad anti-air turrets do make a difference if they can get set up (they're no longer mostly worthless). At the same time, if you deploy airspeeders correctly, they can dominate a battle. LAATs and Lancets also don't show up often enough where you should need to worry about them (plus, they're very vulnerable to conventional aerofighters).

Great to spotlight some of the new units and contributions. Going to lose a lot of battles as I mash the screenshot button.

I saved about 200 screenshots between these two posts and discarded 80% (200-300 more that were taken, but not saved). That's old-fashioned Print Screen to clipboard too.

Edited by Phoenix Rising, 28 December 2011 - 10:38 PM.


#10 Kitkun

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Posted 29 December 2011 - 06:33 AM

Something that just occurred to me. Scale. How do the small things look when zoomed out? IIRC, Portable Assault Sentries were described as backpack size. (I can pull that off the top of my head from a game I last played in 2004...)

I saved about 200 screenshots between these two posts and discarded 80% (200-300 more that were taken, but not saved). That's old-fashioned Print Screen to clipboard too.

Also nuts. :wink_new:

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<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.


#11 Aizen Teppa

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Posted 29 December 2011 - 07:23 AM

Oh for the love of god. Guys stop teasing us. Too much to take. :p

Have mercy and release 1.2 :evgr:

#12 Phoenix Rising

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Posted 29 December 2011 - 07:46 AM

Something that just occurred to me. Scale. How do the small things look when zoomed out? IIRC, Portable Assault Sentries were described as backpack size. (I can pull that off the top of my head from a game I last played in 2004...)

They're 0.5 meters when packed. Hard to hit, but a rifle bolt will destroy them. That was an awful screenshot to get because the camera doesn't work well at that distance.

#13 Pellean

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Posted 29 December 2011 - 06:38 PM

Compact Assault Vehicles! :grin:
This is awesome- I hope I can replace my computer by the time you release.
Don't think, Fingan, you aren't properly equipped for it.

#14 sargeantsandwich

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Posted 30 December 2011 - 05:48 AM

THANKS NERTEA!!!!!!!!!!!!!
I've been waiting for PR to do ground since I started playing, thanks for all your work!

#15 Madurai

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Posted 31 December 2011 - 06:42 PM

Excellent to see the LAATs--I've always been more interested in the early side of the tech tree rather than the late.

Here's to a 2012 release!

#16 Ghostrider

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Posted 31 December 2011 - 06:47 PM

Excellent to see the LAATs--I've always been more interested in the early side of the tech tree rather than the late.

Here's to a 2012 release!



Yeah. These are Low Altitude Tranports with serious attitude! While they waste ground forces they are vulnerable to enemy air power.



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