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C&C: Reloaded 1.0.1 (hotfix)


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#1 FS-21

FS-21

    Kane lives in death!

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  • Location:Valencia (Spain)
  • Projects:C&C:Reloaded
  •  Oldbie C&C gamer/modder :P

Posted 13 July 2012 - 06:00 AM

Hi again!

I released an update that fixes some problems of the initial 1.0 release. No graphical changes until the next major revision.

This is the list of changes:
- Skirmish AI improvements. If all goes well I'll backport the changes into the single player missions.
- Fixed bug in Survivor game mode that forced players to play with only the main unit (the repairer vehicle).
- Now Nod Cyborg is affected by Chaos gas.
- Fixed a mistake in the Psychic Dominator cameo.
- Mirage Tank detection percentage (per individual unit) increased from 15%,5%,2% (hard, normal, easy) to 25%,20%,15%. This percentage is applied only when the Mirage tank is firing.
- C&C:R Mod manager upgraded to the version 3.6.

If I don't change of idea the next major release would be targeted as "v1.5" & mainly will contain the TS GDI campaign, graphic changes/fixes & fixes of know problems, leaving the FS missions for a 2.0 release. (and don't report the save/load crash, isn't related to the mod thanks :-D )

Can be downloaded from here or in ModDB.
  • OmegaBolt likes this

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

Discord ] ModDB ] YouTube Channel ] Telegram Channel ] [ Official Forums@Revora ]

 

 

#2 FS-21

FS-21

    Kane lives in death!

  • Hosted
  • 531 posts
  • Location:Valencia (Spain)
  • Projects:C&C:Reloaded
  •  Oldbie C&C gamer/modder :P

Posted 13 July 2012 - 07:24 AM

Arggg, I forgot the Mobile Gap generator price change, I always forget something :ermm:

Edited by FS-21, 13 July 2012 - 07:25 AM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

Discord ] ModDB ] YouTube Channel ] Telegram Channel ] [ Official Forums@Revora ]

 

 




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