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superweapon problem


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#1 itkhiyeuai

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Posted 28 July 2012 - 04:46 AM

I have a problem with my mod. I can't see and use superweapon, paradrop and naval units. Fighters don't plan on airfield, they look like kirov airships, is it a bug? Except those problems, others are awesome.

#2 Mig Eater

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Posted 31 July 2012 - 04:37 PM

Superweapons & naval units are still a work in progress, which I have mentioned several times...

Fighters had to be made like "kirovs" in order for them to work correctly.


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#3 Karpet

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Posted 04 August 2014 - 06:54 PM

You can still enable some superweapons, however, if you want to test them out (some just don't work though, like the mine drop for the Germans...). To do this, get XCC Mixer, open up the expandmd45.mix that comes with D-Day, extract the rules.ini file, and experiment with it a bit.

#4 Mig Eater

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Posted 09 August 2014 - 11:28 AM

Yes there are several superweapons already coded into D-day but they are incomplete and may make the game crash so I'd advice against enabling them.


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