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Have a look at this, Miggy


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#1 LEGO

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Posted 04 June 2013 - 04:23 PM

I don't know if you have ever wondered why flags like JumpjetTurnRate and JumpjetAccel seems have no effect. The fact is WestWood spelt them wrong.

Check here:

http://modenc.renega...m/JumpJet_Flags

I have tested the right spelt flags, and they work very nice. So it reminds me that fighters in DDay should have different TurnRate and Accel.

 

BTW: Besides those mentioned above, if I were in charge of DDay, I'd also give fighters Turret=yes and a limited ROT, then you have the best dogfight you can have out of jumpjets. The downside is, there may be some visal problems of open fire position. I would like to trade this for better gameplay. If you don't feel the same way, please at least fix the WestWood typo above.

 



#2 Mig Eater

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Posted 04 June 2013 - 09:39 PM

Thx I'll fix the tags, blind faith in WW being thy enemy again XP. In theory dummy turrets could make fighters a lot more interesting but they have a few bugs that have made me reluctant to try them out, seeing as I'm gona fix the other tags tho I'll look into them too.



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