After finishing the modeling of The Great Goblin, I got hungry for more... so I couldn't help myself (modeling in ZBrush is crazy cool) I had to make a decent model of Azog. He's got such a prominent role in the movies so I want SEE to portray him in the best way I can. This is a WiP, but progress is way faster this time, as I've learned more of ZBrush's tools and how to quickly sculpt what I want. As before, I have only used Weta-screens as reference. There's a good chance I will finish this model, polypaint it, retopologize and UV map it this weekend
Edited by Nazgûl, 24 April 2014 - 10:09 PM.