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TS Allout


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#1 G10N89TS

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Posted 08 November 2003 - 03:26 PM

Okay so the outline of the fist needs to be thinner? Thicker? Is it good??
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#2 G10N89TS

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Posted 07 November 2003 - 08:35 PM

For the ones interested in the logo's of the sides here they are:

GMF: http://groups.msn.co...Photo&PhotoID=2

CABAL: http://groups.msn.co...Photo&PhotoID=1

This also is gonna be the side which gonna contain all information about Allout.
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#3 Detail

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Posted 08 November 2003 - 01:26 AM

The 'C' looks ok, a bit open.
The fist would look better it's outline was more defined.

#4 G10N89TS

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Posted 09 November 2003 - 10:05 AM

They don't have the same colour.
The GMF has the earth and then the fist with's outline.
The Cabal has blue lighting with a C and it's oultine.
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#5 Detail

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Posted 09 November 2003 - 01:26 AM

Looking again, i think the fist is ok. Needs something, but i'm not sure what.

Having both logos the same colour (blue lightning) will become confusing. Maybe 1 could have red sea or yellow clouds. This will make them easyer to spot.

#6 G10N89TS

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Posted 22 October 2003 - 05:53 PM

Hey y'all I'm working on a new total conversion for Tiberian Sun and I found some hints on how EA Pacific made the games: all on each other.

The made Tib. Dawn
On that Red Alert 1
On that Tib Sun
On that Red Alert II
and so on.

The evidencde is simple:
In each game are some MIX files
When you open them you'll notice files
And in Red Alert II you'll find the Droppod and the landing Beacon, in Tib Sun the heavy tank, med. tank, light tank etc. And the way you look at it changed from RA1 to TS. Need I say more?? Or TS on RA2, don't know buildingyear of Ra2.

But I'm working on a Total Conversion for Tib Sun. It's called TS FS Allout. And it's gonna feauture Cabal as a playable side, with's own radar and sidebar (depending on this topic). New technology's.

But I have need for the following people:
- Someone with paint-shop pro who's willing to change .bmp to .pcx (if so i can creat them)
- And some testers a bunch of eight. To test the new stuff. Cause I cahnge much sinds I installed it.
If you are willing to it, just reply to this post and quote since - Someone with pain-shop pro who's... to ... To test the new stuff.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

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Posted 22 October 2003 - 06:37 PM

There are converters at download.com that can change .bmp to .pcx.

A good place to find testers is http://www.tiberiumsun.com/
Looks out though, thay might not be so friendly about you 'made the games on each other' comment ;)2

#8 G10N89TS

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Posted 22 October 2003 - 06:40 PM

Alright, thanx.
And about the comment:
It was an conclusion on some files inside the .MIX's while using XCC Mixer. And i've been everyone on some websites talking about hidden units. Whell this is how they got in, I think. But I could be mistaken.
But thanx anyway. You really helped me out a lot... :) :D :)
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#9 Destroyer

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Posted 23 October 2003 - 11:00 PM

about your conclusions:

red alert and td are the same engine, just different units. the RA2 engine is a condensed and updated form of the TS engine. the TD and TS engines arent really even close to each other.


about the mod:

I like the idea

#10 G10N89TS

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Posted 25 October 2003 - 02:11 PM

Oké then I was wrong about my conclusion about them made on each other. I guess I then must be a coincedence that in TS TD and RA units are in. And in RA2 TS things are in. So I was wrong.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

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Posted 25 October 2003 - 02:50 PM

There all based on the one made before them. The way the games work is the same with each (shps, rules.ini, mix's). As each was made, improvments were made, thats why there all better than the last.

#12 G10N89TS

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Posted 26 October 2003 - 10:42 AM

Oke, I was pretty wrong. But thanx for pointing that out for me.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#13 the_kid

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Posted 26 October 2003 - 11:57 PM

There all based on the one made before them. The way the games work is the same with each (shps, rules.ini, mix's). As each was made, improvments were made, thats why there all better than the last.

I must disagree... I think RA has much better gameplay than RA2... sure the graphics are 100x better in RA2 but looks are only skin deep (I only believe that in pc games) Ra had better units and was all around more fun... just lacked a few properties and the graphics RA2 had...

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Posted 27 October 2003 - 09:19 AM

Gameplay is like a book and movie: some people like diffrent parts and aspects.

#15 divi-dead

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Posted 27 October 2003 - 04:01 PM

yet another cabal side mod...
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#16 G10N89TS

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Posted 28 October 2003 - 07:23 PM

Not just an Cabal mod. I´m doing an Total Conversion for TS Firestorm. In the original Firestorm GDI and Nod joined forces... we saw Cabal was kinda like Kane... says `With the union of GDI and Nod´ In this TC i´m gonna remove the original GDI and Nod and combine them to one side, I need to think on a name for them. And its gonna feuture a new upgrade system. Example± you build a barracks, you get to build militia, you upgrade it get to build standard fighting forces, upgrade that you recieve advanced forces and upgrade that and you´ll get the créme de la créme of infantery. Plus you´ll need to buy the ammunition for all verhicles, planes, ships and infantery. I´m trying to get the keyboard works eaier, for example± the loop waypoint now is shift+leftclick. And rallypoint is ctrl+alt+leftmouse when selected the building. I´m not gonna say anymore of it unless yoú really wanna know. But then it would some kind of teaser or spoiler.
And for the union and cabal i need new sidebars.

PS Gonna release an teaser soon.
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#17 Detail

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Posted 28 October 2003 - 09:31 PM

What your making is a 'mod' not a 'total conversion'.

Will you use the upgrade system (turbines, ion cannon/drop pod, vulcan/rpg) ?

#18 G10N89TS

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Posted 29 October 2003 - 03:54 PM

Well it's based on that. Let's give you an example on the Ammo Depot. This building is required for your tank to get there ammution.

The building is 4x4 right.
And when you build it you'll recieve 1000 bullets, missiles etc.
But each tank needs ammunition since when they shoot they use it.
So when your out of ammuntion you could do two things:
You can build an new ammo depot
You can buy extra ammonition.

I've chosen the extra ammo because if you choose the other way you run out spac of ammo depots.

So then you'll buy let's say 2000 extra ammonition. You build itlike any other building and then you'll put it inside the ammo depot so it has more ammo. You then refill more tank.

And for the barracks, war factory, naval yards and helipads it's the same idea.
Use the upgrade as a normal building and place it on the exicting building.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#19 G10N89TS

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Posted 29 October 2003 - 04:01 PM

I'll post screenshots of the system as soon as I can. Which will probaly be somewhere next week or so.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#20 G10N89TS

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Posted 03 November 2003 - 02:25 PM

I've incountered a little bug during the testing of the system. It seems that when it will reload only once. So I need to find a way to reload it more than once. When it's out of problems I will post screenshots of the final version of the system. Sorry for the long time.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.




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