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Trouble with Zoom on certain campaign battles/maps

bfme 1 modding advanced zoom-out

Best Answer Kwen , 24 March 2016 - 05:27 PM

Well ideally when you install mods none of them should be conflicting with each other or the vanilla game even because they're supposed to be intentionally separate from the game files so as to not corrupt things. Some mods though use different installation methods which will make them incompatible with others, though I don't believe any of the mods currently available to download here on T3A really have this problem much. I think RC mod has a very unique install but I can't think of which others might.

 

In addition to that, it's likely that perhaps you're just not used to the zoom settings. In our recent patches and special goodies we've been doing here one of the things was widescreen support. If you are using a widescreen monitor, widescreen resolution, and the widescreen map pack, then yes your default zoom settings are going to be very very different when you're playing a mod versus when you're playing vanilla. The reason for this is because almost all of our mods were developed specifically for the Official 1.03 patch. We've since then gone beyond that patch and started doing our own, but as a standard mods are still made off of the 1.03 so that people aren't forced to use unofficial content just to run mods.

 

A solution to this problem would be to go into the maps that you're having issues with and edit the zoom values and save them as replacement maps.

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#1 StonewallGeary

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Posted 24 March 2016 - 04:51 PM

   I've installed several mods onto my BFME game and some of the mods seem to be conflicting with the zoom of the camera because on certain maps what would be the farthest you could zoom in on the map in an un-modded/no edit to zoom settings is the farthest you can zoom out for certain maps like helms deep. The mods I've installed are: the Hero Mod, Deezire's Extended Edition, Kings of the West version 1.3, the Dwarf Holds, Elven Alliance Community Edition 1.3, and Shadow and Flame but I don't have it targeted on the shortcut I use to launch the game. There is also options on the side when on a campaign mission or battle where the spells/powers that are general's view, commanders view, unit view, ground view, etc. I think that whatever mod I installed that added that in (possibly Extended Edition?) is the one that's conflicting with advanced zoom out. I have the advanced zoom out at 2x (ultra zoom) and changing that does nothing.



#2 Kwen

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Posted 24 March 2016 - 05:27 PM   Best Answer

Well ideally when you install mods none of them should be conflicting with each other or the vanilla game even because they're supposed to be intentionally separate from the game files so as to not corrupt things. Some mods though use different installation methods which will make them incompatible with others, though I don't believe any of the mods currently available to download here on T3A really have this problem much. I think RC mod has a very unique install but I can't think of which others might.

 

In addition to that, it's likely that perhaps you're just not used to the zoom settings. In our recent patches and special goodies we've been doing here one of the things was widescreen support. If you are using a widescreen monitor, widescreen resolution, and the widescreen map pack, then yes your default zoom settings are going to be very very different when you're playing a mod versus when you're playing vanilla. The reason for this is because almost all of our mods were developed specifically for the Official 1.03 patch. We've since then gone beyond that patch and started doing our own, but as a standard mods are still made off of the 1.03 so that people aren't forced to use unofficial content just to run mods.

 

A solution to this problem would be to go into the maps that you're having issues with and edit the zoom values and save them as replacement maps.


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#3 StonewallGeary

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Posted 24 March 2016 - 05:38 PM

Thank you for the quick reply.



#4 StonewallGeary

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Posted 24 March 2016 - 10:16 PM

How exactly could I edit the maps that I'm having trouble with?






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