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Strike Force File Formats


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#21 SirRH

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Posted 21 February 2017 - 08:18 PM

In theory all of these models could be used in Commandos 2.

Cars and trucks are easier to export than tanks so I first tried to convert the model of a truck.

As you can see, the result of my first attempt was much too big, so I had to scale the model down to 1/3 of its original size.

attachicon.gifCA_Deposito.jpg

For testing I just used it as a replacement for the standard Mercedes L3000.

attachicon.gifCA_Deposito_C2.zip

 

How do you change size of abi files?

I was wondering because I wanted to scale another object



#22 herbert3000

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Posted 21 February 2017 - 09:13 PM

How do you change size of abi files?
I was wondering because I wanted to scale another object

I imported the ABI into 3ds Max and scaled it there.



#23 caocao2018

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Posted 19 April 2018 - 09:05 AM

Just wanted to share this 3ds Max script that I just finished.

It allows us to import the vehicles and weapons from Strike Force: RPC Importer

attachicon.gifScreenshot (544).jpg

Is this 3ds Max script written by yourself?



#24 herbert3000

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Posted 20 April 2018 - 09:35 PM

Just wanted to share this 3ds Max script that I just finished.

It allows us to import the vehicles and weapons from Strike Force: RPC Importer

attachicon.gifScreenshot (544).jpg

Is this 3ds Max script written by yourself?

I rewrote the whole script but it's based on a script by lwd5099 (老顽童5099). I couldn't have done it without him.






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