I've been trying to create a 4th type of control point for DoW 1, in addition to the strategic points, critical locations and relics.
I've been able to create one by creating a new Attribute-EBPS environmental entity.
However, I also want to structure a gamemode around it, and that's tricky.
In the scar files of the default gamemodes which involve control points, I see several commands with the words "get" or "getnum", which ask the game to count the number of points.
It appears that these functions are only specific to the default types of points.
Is it possible to create a new function that can recognize my 4th type of point?
Or use another method to achieve the same effect?
Edited by ultiraweirdo, 28 February 2018 - 04:08 PM.