hello every one
i would like to make some special units ( like space commando , cyborg commando , vanguard , yuri , sam stallion ) to be buildable in for example custom twin bridge map
any help would be appreciated
Posted 08 June 2018 - 12:19 AM
hello every one
i would like to make some special units ( like space commando , cyborg commando , vanguard , yuri , sam stallion ) to be buildable in for example custom twin bridge map
any help would be appreciated
Posted 08 June 2018 - 08:17 AM
Open the map in editor and go to Edit- INI Editing. Add a new section for a unit.
You'll have to specify the Owner, Prerequisite and TechLevel values.
Just in case, here's the names of houses in MO:
USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
Edited by Terminal Velocity, 08 June 2018 - 08:23 AM.
Posted 08 June 2018 - 11:55 AM
Open the map in editor and go to Edit- INI Editing. Add a new section for a unit.
You'll have to specify the Owner, Prerequisite and TechLevel values.
Just in case, here's the names of houses in MO:
USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
thanks for your response ... can you pls be more detailed ? take for example space commando to be buildable for russia
Posted 08 June 2018 - 01:27 PM
[CBRIS]
Owner=USSR
TechLevel=10
Prerequisite=NAHAND,NATECHR // Soviet Barracks + Palace, change it to whatever you wish
Prerequisite.RequiredTheaters=NEWURBAN // Change it to the theater of your map
There's a small problem with space commando and some other units: they don't have a cameo.
Posted 08 June 2018 - 05:14 PM
[CBRIS]
Owner=USSR
TechLevel=10
Prerequisite=NAHAND,NATECHR // Soviet Barracks + Palace, change it to whatever you wish
Prerequisite.RequiredTheaters=NEWURBAN // Change it to the theater of your mapThere's a small problem with space commando and some other units: they don't have a cameo.
what is the theater of map ?
Posted 08 June 2018 - 06:17 PM
The map Theatres assign the tileset that the map uses in game. Like snow, temperate, urban, newurban,desert and lunar. The reason I specified the Prerequisite.RequiredTheaters is because by default the space commando was restricted to the lunar maps only.
Edited by Terminal Velocity, 08 June 2018 - 06:19 PM.
Posted 09 June 2018 - 01:47 AM
The map Theatres assign the tileset that the map uses in game. Like snow, temperate, urban, newurban,desert and lunar. The reason I specified the Prerequisite.RequiredTheaters is because by default the space commando was restricted to the lunar maps only.
thanks a lot my man it worked with temperate
ok now how can i enable this ins tech share and ultimate alliance and make boris default for all maps
secondly how do i know the codes of characters like boris is ( CBRIS ) ?
thanks in advance
Posted 09 June 2018 - 06:10 AM
Second question: Just place that unit on a map, than hover your cursor over it. Look at the status bar at the bottom.
Now, for your first question: that will require you to modify game's files.
Go to Your MO Directory/INI/Map Code and you will see configs for every game mode.
Just open it with a text editor, paste your code somewhere (it will look like my space commando example above,every section should be placed between [ ] ) ,and save the file.
Edited by Terminal Velocity, 09 June 2018 - 06:27 AM.
Posted 09 June 2018 - 01:43 PM
Second question: Just place that unit on a map, than hover your cursor over it. Look at the status bar at the bottom.
SpoilerNow, for your first question: that will require you to modify game's files.
Go to Your MO Directory/INI/Map Code and you will see configs for every game mode.
Just open it with a text editor, paste your code somewhere (it will look like my space commando example above,every section should be placed between [ ] ) ,and save the file.
like this ??
Posted 09 June 2018 - 01:50 PM
and can i use more than 1 theater for a character ? like
Prerequisite.RequiredTheaters=NEWURBAN,temperate,urban,snow
Posted 09 June 2018 - 02:46 PM
and can i use more than 1 theater for a character ? like
Prerequisite.RequiredTheaters=NEWURBAN,temperate,urban,snow
^ Yeah,something like that. Not 100% sure about using multiple theaters, but I think it should work.
Posted 09 June 2018 - 03:05 PM
Note : I will recommend you to backup the original ini file before you go online
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Posted 13 June 2018 - 01:02 AM
sorry to bother
but cyborg commando doesnot show up in barracks i did this in the tech share ini
Posted 13 June 2018 - 02:07 AM
it still has Stolen Tech prerequisite
Paradox Engine is very complicated one because the weapons were removed due to many people using ini files to cheat online.
Tbh, this is a very sensitive topic. I don't really want to disclose this kind of thing, especially out in the open where many people can see. A lot of variables can be tweaked without causing the game to crash online.
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
Posted 13 June 2018 - 11:24 PM
it still has Stolen Tech prerequisite
Paradox Engine is very complicated one because the weapons were removed due to many people using ini files to cheat online.
Tbh, this is a very sensitive topic. I don't really want to disclose this kind of thing, especially out in the open where many people can see. A lot of variables can be tweaked without causing the game to crash online.
alright thanks and i am sorry
Posted 27 August 2020 - 04:09 AM
Open the map in editor and go to Edit- INI Editing. Add a new section for a unit.
You'll have to specify the Owner, Prerequisite and TechLevel values.
Just in case, here's the names of houses in MO:
USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
I am dumb enough to not realize, I can add new unit types or other things via map editor itself. I always used stupid Notepad+ each time
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