Best Answer Miraak5 , 07 October 2019 - 11:30 AM
when you save as your bse in the Bases tab u need to name it like that: Castle_MordorNE.bse (so u forgot to add the caps and is important for bse files)
Go to the full postBest Answer Miraak5 , 07 October 2019 - 11:30 AM
when you save as your bse in the Bases tab u need to name it like that: Castle_MordorNE.bse (so u forgot to add the caps and is important for bse files)
Go to the full postPosted 06 October 2019 - 06:01 PM
Hello guys, is there anyone to help me out in 2019?
game: bfme1
Mod ivebeen playing: elven alliance community edition 1.3.
Ive been recently trying to rework starting bse file to add some fences and some fancy stuff id like.
I had all the files in my folder in default bfme.
So i opened worldbuilder;
Clicked: File --> Open --> Bases --> Chose: castle_mordorne
It opened my bse file so i added 1 tower defensive building foundation (tried adding different things, like fences and so on inside the circle and nothing worked yet)
Then, when i considered the base done. I clicked: File --> Save As --> Bases --> Map name: castle_mordorne. It asked me if i want to replace it i clicked Yes; Closed worldbuilder.
Then i started the game to check if it works and chose specifically North East entrance map.
When i started it, the castle didnt unpack which resulted in an instant defeat.
Made a shot with phone here sorry for quality.
Can anyone help me guys ? Im desperate and want to edit my bse :( . Yet im afraid theres noone to help me in 2019 or am i wrong ?
(Added images in file extension.)
Edited by Trevor533, 06 October 2019 - 08:14 PM.
Posted 07 October 2019 - 11:30 AM Best Answer
when you save as your bse in the Bases tab u need to name it like that: Castle_MordorNE.bse (so u forgot to add the caps and is important for bse files)
He was the first...
Posted 07 October 2019 - 12:57 PM
Wouldnt think of this detail, works great, Thanks so much :-)
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