Jump to content


Photo

Screenshots


  • Please log in to reply
135 replies to this topic

#21 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 03 January 2005 - 09:58 PM

Posted Image

muhahahahaha
me and Ash havin gud team work...
omg Ash is a pervert :cool:

dats my boy :grin:

Lurking moar since 2004 2003!


#22 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 05 January 2005 - 04:11 PM

Posted Image

Thought it was pretty cool to see this AI airrush...
but the son of a bitch killed my MCV :p

Lurking moar since 2004 2003!


#23 Martinoz

Martinoz

    Just MK

  • C&C Guild Staff
  • 1,621 posts
  • Projects:YR Argentina Webmaster
  •  Since April 2011
  • Division:C&C Guild
  • Job:YR Argentina

Posted 05 January 2005 - 04:14 PM

Is this a famous Kirov Gunship :p?

7fqd2Qz.png


#24 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 05 January 2005 - 04:29 PM

yap :p

Lurking moar since 2004 2003!


#25 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 05 January 2005 - 05:20 PM

LOL I love how you captured my speech man :p Nice one.

Ph33r teh 1337 Marauders :D
Their armour's paper, but their guns carve things to hell, take my word for it. The SFX is also 1337!

I wonder why you didn't get any screenies of ME taking out your CY on that navy war, Hool? :laugh:

#26 Lee

Lee

    title available

  • Division Leaders
  • 2,313 posts
  • Location:Nottingham, England
  • Projects:Life
  • Division:Art & Design
  • Job:Division Leader

Posted 05 January 2005 - 06:21 PM

wow this mod looks really good and very fun.

it also looks challenging and i love a challenge.

Posted Image

Posted Image




#27 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 05 January 2005 - 07:51 PM

oh yeh sure is man :p
I love the work Apollo n team did.. big fanx to the man.. :laugh:

Lurking moar since 2004 2003!


#28 Lee

Lee

    title available

  • Division Leaders
  • 2,313 posts
  • Location:Nottingham, England
  • Projects:Life
  • Division:Art & Design
  • Job:Division Leader

Posted 17 January 2005 - 09:48 PM

lol all i can say is wow.. what a cool looking mod :blink:

Posted Image

Posted Image




#29 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 17 January 2005 - 10:05 PM

yeh its bloody marvelous.. I'll get more screenies later of Freedom :)
I'm hooked on Apollo's mod :blink:

Edited by Hooligan, 17 January 2005 - 10:06 PM.

Lurking moar since 2004 2003!


#30 Lee

Lee

    title available

  • Division Leaders
  • 2,313 posts
  • Location:Nottingham, England
  • Projects:Life
  • Division:Art & Design
  • Job:Division Leader

Posted 18 January 2005 - 08:54 PM

oh good... must have screenies! ;)

Posted Image

Posted Image




#31 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 8,992 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 18 January 2005 - 08:58 PM

geeeeeeeeeeeeeeez, how I like this mod ;) cool screenies :huh:

Edited by Speeder, 18 January 2005 - 08:59 PM.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#32 DaEm0NuL

DaEm0NuL

    Gameing my life to the end of it

  • Members
  • 568 posts
  • Location:Romania, Bacau

Posted 24 January 2005 - 05:48 PM

Hi guys ! We all know that nexus is the robot side but have u seen the air transport . It sucks there`s one that would defintly fit the nexus is the Dropship the model is made by Proctor and converted by Daz.

#33 Kazyumi

Kazyumi

    We Shall Purify

  • Members
  • 2,156 posts
  • Location:The Netherlands, Almere
  • Projects:Making a master plan to destroy the consumerist society.
  •  Revora's Local Forum Whore

Posted 25 January 2005 - 04:03 PM

its damn funcional, since its so big, it does fit its function, opentopped air transport.

Lurking moar since 2004 2003!


#34 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 25 January 2005 - 05:15 PM

I presume you did refer to the one at YRarg, and answer is simple no, first of all, it does not fit the concept and looks too human and I could someday endup doing a new voxel but it would be more based on the terminator movies if anything, as current transport can be considered a terminator carrier like movies with bonus due to size allow some light robot tanks in as well.

and if that dropship was used for something, it'd be more used for say a carryall plane for human faction to carry single tank beneath itself. :p

Edited by Apollo, 25 January 2005 - 05:17 PM.

Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#35 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 22 March 2005 - 10:16 AM

I have a few screens coming up. Prolly they're not very good. I'll get some more ASAP. I will also have to multi-post due to attachment sizelimit.

Currently, A battle cluster of Allied Aircraft Carriers are striking at an old-style NEXUS base (currently not attached to the NEXUS core...he prolly forgot to install that software ;) )

Attached Thumbnails

  • AirStrike.jpg


#36 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 22 March 2005 - 10:21 AM

Allies here are putting up one hell of a defence. They need to. NEXUS forces have filled up the entire eastern side of the map.

(WTF? the attachment keeps jumping between this post and the one above...and I can't delete either... =/ stupid crappy non-moderating power!)

Attached Thumbnails

  • AlliedDefence.jpg

Edited by Comrade Jerkov, 22 March 2005 - 10:38 AM.


#37 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 22 March 2005 - 10:30 AM

Same map, but this time we're at the edge of a NEXUS defensive post. This city's seen some fierce fighting, but the grey NEXUS base is just about holding.

(Note: I was grey, and was fighting 5 other NEXUS forces...and I quite simply ran out of units. Five is too many for 1 person to fight alone)

Attached Thumbnails

  • NexusDevastation.jpg


#38 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 23 March 2005 - 10:25 AM

Some more screeniez ;)

In this screeny, I demonstrate a rather nifty little defensive tactic I devised as the Allied Legion.
I call it "Operation Stormbringer".
It takes some timing (you try keeping a constant storm going :p) and micro, but as you can see, by the fact I was under attack from several Predator mechs, the attack was smashed and left on the rocks. This tactic probably saved my base. You'll see why in a moment.

I also found this tactic to be effective against naval assault (didn't manage to get a darn screeny).

operationstormbringer.jpg

#39 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 23 March 2005 - 10:30 AM

This is just a portion of the NEXUS AI's army.

Bear in mind, I had FOUR of these against me. And this is just a PORTION of what they've thrown at me. THey've attacked me with crap like this through most of the match.


What ISN'T shown is what happened a couple of minutes later.
10x Decimator tanks (MINE), 7 of which were at Elite (the rest were Veteran).

That army you see there? It wasn't an army any more.

Those ten tanks then went on to obliterate Grey base (and just look at the radar for the size of the NEXUS bases. I deliberately left the radar on just so you could see how much the AI built)

bignexus.jpg

#40 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 23 March 2005 - 01:35 PM

I'm glad to mentoin that the score part screen is fixed in coming release so will not differentiate from actual background :p
Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users