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Editing original generals units


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#1 Guest_weston_*

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Posted 08 August 2004 - 04:09 AM

Ok, i know its possible, but i dont know how to do it. I want to know how i can take the GLA SCUD and change its look using Renx (Gmax), but i dont know how to import it into Renx. Any help would be greatly apreciated.

#2 Guest_Guest_*

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Posted 08 August 2004 - 04:33 AM

I've got the same questions... but the tutorials are missing alot of information about HOW to import and use skins...

I already changed the Patriot Missile - Armored walls

#3 AdmiralGT

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Posted 08 August 2004 - 10:11 AM

Firstly, you need a W3D importer for GMax, you can get this at GenDev

http://gendev.origin...n=category&id=3

You then need to apply the skins yourself to the model otherwise the model will appear with the skins but tainted with the colours of the blocks in GMax. To apply skins in GMax you need to extract the Textures from Textures.big and TexturesZH.big

You'll need a BIG extractor for this, get Final Big from the above link

You'll also need to convert these extracted .dds' to .tga format using Paint Shop Pro or Photoshop.

Then for skinning there are some very helpful tutorials at Killasmods

http://killasmods.game-mod.net/

GT

#4 Guest_Guest_*

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Posted 08 August 2004 - 03:25 PM

thnx

#5 Shoo box

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Posted 05 March 2005 - 12:06 AM

I still dont get this :grin: i have gmax v 1.2 and w3dimporter2 but its in .mse how do i add it to gmax ? hope that makes sense ? any help welcome :huh:




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