does any one take my mod seriously?
#21
Posted 04 September 2004 - 06:06 PM
all i realy can do is codes..which need work..as the ion cannon was working and now i can't get it to work
once i can get it working i can have the chem and multi missile up and running and ill see what else form there
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#22
Posted 04 September 2004 - 10:00 PM
If I remember right I was the one that said it was impossible
A few years ago I would have been (/was) the first to flame MMK about his "crap mod" but that was then, now I say keep at it & you’ll get there in the end.
One word of advice tho, don't rely on any one, learn how to do the Gfx your self, trust me it will be quicker in the long run...
Funny... this is exactly what I'm trying to do (and one of the main reasons why is Final Dawn taking so long ). I'm even developping an application to help me with that . It's helping me... I'm already being able to model something... my 3d skills improved a lot, but it's still far away from being considered good. And the SHP Builder made infantry editing become so much easier... but I still have to add some improved selection, copy and paste stuff there and features based on it so I'll just need to edit 100 frames instead of 600 frames of an infantry and get more acurate modifications on it.
Edited by Banshee, 04 September 2004 - 10:02 PM.
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#23
Posted 05 September 2004 - 02:39 PM
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#24
Posted 05 September 2004 - 02:59 PM
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#25
Posted 24 September 2004 - 12:37 AM
basicaly goes the same for my mod..which i HAVE done some work
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#27 Guest_Guest_*
Posted 24 September 2004 - 12:50 PM
the only yr sw that might get the boot is the force shield..still looking into options..the chem missile is no problem, but the multi missile's smalls missiles might not target anything just go off in random directions
if only i could the the stupid ion cannon working...errr
i got one more thing to try
#28
Posted 24 September 2004 - 12:53 PM
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#30
Posted 25 September 2004 - 01:30 PM
yeah psyco's stuff has some issues like yuri can't play witht the ion cannon for some strange reason
but if yuri gets screwed i realy don't care..he realy isn't a important factor in my mod hes basicaly around for multiplay...
he should be able to get the other sw's
but what ever works...
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#32
Posted 27 September 2004 - 09:20 PM
can yr or ra2 terrain be dreformed or is that only ts?
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
#34
Posted 28 September 2004 - 06:36 PM
C&C Memories mod leader
"Wake up and Smell the Tiberium!!!"
Westwood Lives in Death!!!
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