Next Release
#1
Posted 11 December 2004 - 07:48 PM
I know you said it would be easier to make another stand-alone version, and i know this is a lot of work but couldnt you make a stand-alone version for the new contra users and just a patch for those who already have it?
*~si aeraesar bastosi shai por eil vyri eindral syl sosti eil thasti ail si basti os aeraesar jhyli*~
~*Sufletul ei nu poate să fie salvat. Ea este blestemată.*~
~*ai jhyli o shor eir si volaer os tia shyjael caes, volaer mai mar, si tyr thor syl si ae os ei baedi*~
#2
Posted 12 December 2004 - 10:49 AM
Edited by Creator, 12 December 2004 - 10:50 AM.
#3
Posted 12 December 2004 - 02:45 PM
2 new drones for USA
Mobile mortar for the GLA
Super heavy tank for China tank general
Upgrade for heavy ECM tank
#5
Posted 13 December 2004 - 01:54 PM
#6
Posted 13 December 2004 - 08:37 PM
Will the Mobile Mortar be available for the assault gen., only??
And if the tank gen gets the super heavy tank, will you remove the banshee and manticore, or just one???
#7
Posted 14 December 2004 - 10:26 AM
No, I will not remove Banshee and Manticore. I made units to depend from rank. For example in the begining you can build War Masters, Gattlings and Dragon tanks only. When you gain rank 3 you can build Emperors, Manticores and Banchees. When you gain rank 5 you can build super weapons and that super tank. If you play with super weapon limit you can build only one super tank. Also other generals will have their super units too:
Cyber general: Drone Controller
Laser general: Omega Cannon
Super weapon general: SDI Uplink (defense structure that can shot down nuclear and scud storm missiles)
Air Force general: ???
Tank general: Shaitan (super tank)
Nuke general: Iron Dragon
Flame general: Smerch MLRS
Infantry general: ???
Chemical general: Defiler (building)
Demo general: Nuclear Bomb Truck
Assault general: ???
Stealth general: ???
Edited by Creator, 14 December 2004 - 10:28 AM.
#8
Posted 19 December 2004 - 09:03 AM
Of the air force general the maybe the aurora
And the in my opinion the superunit of the infantry gen shoulh be the minethrower.
#9
Posted 19 December 2004 - 11:28 AM
(you like my new avatar)
#10
Posted 19 December 2004 - 06:45 PM
Super sniper:
- One shot kill on infantry
- Jarman Kell vehicle snipe ability (timer of 30sec)
- Can shoot vehicles with anti-vehicle sniper (two shot kill on basic tanks)
- Can snipe planes (can even hit auroras, timer of 2mins)
- Camoflauge when shooting and moving
*~si aeraesar bastosi shai por eil vyri eindral syl sosti eil thasti ail si basti os aeraesar jhyli*~
~*Sufletul ei nu poate să fie salvat. Ea este blestemată.*~
~*ai jhyli o shor eir si volaer os tia shyjael caes, volaer mai mar, si tyr thor syl si ae os ei baedi*~
#11
Posted 20 December 2004 - 12:37 PM
#12
Posted 22 December 2004 - 02:58 PM
To make sides ballanced, the cost of all super units should be about 3500-5000. Katyusha is too weak for it. As for Aurora, I think it is too weak too. Maybe it have to be new unit, but I have no ideas. Battlecruiser from Starcraft can fit...I think the superunit of the assaul general should be the katyusha.
Of the air force general the maybe the aurora
And the in my opinion the superunit of the infantry gen shoulh be the minethrower.
Super sniper is good idea, but Jarmen Kell is super sniper already. Moreover I added the upgrade that give stealth gen snipers ability to kill pilots (5% chance to kill pilot when shoting at a vehicle) Neutron cannon can be super unit for infantry gen. It can be upgraded and gain ability to deploy mines like Cluster Tank had.How about this as the super unit for the infantry general:
Super sniper:
- One shot kill on infantry
- Jarman Kell vehicle snipe ability (timer of 30sec)
- Can shoot vehicles with anti-vehicle sniper (two shot kill on basic tanks)
- Can snipe planes (can even hit auroras, timer of 2mins)
- Camoflauge when shooting and moving
Nice avatar, Comrade-Max
Edited by Creator, 22 December 2004 - 03:09 PM.
#13 Guest_Guest_*
Posted 23 December 2004 - 01:08 AM
And could you update the site?
#14
Posted 24 December 2004 - 09:27 AM
#15 Guest_Guest_*
Posted 29 December 2004 - 01:12 AM
Cyber general: Maybe some kind of floating robot with 2 cannons and a rocket.
Laser general: Omega Cannon
Super weapon general: SDI Uplink
Air Force general: Maybe Some Kind of Buyable Carpet Bomber
Tank general: Shaitan
Nuke general: Twin Barreled Nuke launcher complete with Overlord upgrades.
Flame general: Something a little stronger maybe a 4 barreled immolater.
Infantry general : dog it might be hard but it can be done.
Chemical general: Twin rocket scud launcher with a small turret.
Demo general: Nuclear Bomb Truck
Assault general: Twin barreled anti tank cannon
Stealth general: Cloak of Kassad hehe a mobile stealth generator
Tell me if any of these are good.
#16
Posted 30 December 2004 - 12:01 PM
*~si aeraesar bastosi shai por eil vyri eindral syl sosti eil thasti ail si basti os aeraesar jhyli*~
~*Sufletul ei nu poate să fie salvat. Ea este blestemată.*~
~*ai jhyli o shor eir si volaer os tia shyjael caes, volaer mai mar, si tyr thor syl si ae os ei baedi*~
#17
Posted 30 December 2004 - 02:34 PM
No any floating units in this mod.Cyber general: Maybe some kind of floating robot with 2 cannons and a rocket.
Yes. Good idea.Air Force general: Maybe Some Kind of Buyable Carpet Bomber
Good too.Nuke general: Twin Barreled Nuke launcher complete with Overlord upgrades.
I don't like it. Better Smerch to be super unit for flame gen.Flame general: Something a little stronger maybe a 4 barreled immolater.
Dog is used to be weak anti infantry unit. At first good anti infantry units are sniper and minigunner. At second super unit cost is about 3-5 thousands. Of course firepower should fit this cost.Infantry general : dog it might be hard but it can be done.
Defiler is super unit for chemical gen.Chemical general: Twin rocket scud launcher with a small turret.
Maybe. Or maybe 6-barrelled one.Assault general: Twin barreled anti tank cannon
Impossible to code.Stealth general: Cloak of Kassad hehe a mobile stealth generator
#18 Guest_Guest_*
Posted 30 December 2004 - 10:10 PM
#19 Guest_Guest_*
Posted 31 December 2004 - 12:58 AM
and remove that top netting on the stinger sites cuz it looks wierd when the quad cannon and artilllery fire.And maybe ad some kind of heavy tank to other gla sides. Like for the chem general add a tank with 2 turrets and a chem turret.
What do ya think!!
#20
Posted 08 January 2005 - 11:40 AM
New minigunners
SDI Cannon for super weapon general. It shots down nuclear and scud storm missiles.
Super Nuke cannon.
Guest, I made toxic defense upgrade to make vehicles resistant to acids.
Edited by Creator, 08 January 2005 - 11:43 AM.
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