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#41 Guest_Anonymous_*

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Posted 24 January 2005 - 10:23 AM

The most awesome mod i have EVER played ;) ;) :cool: Im suggesting maybe a new logo or icon for Contra mod. :p The screenies of new units look uber cool! Bertha Cannon rocks however should still be weak to tank shells and/or has a longer reload time than normal Nuke Cannons or it would be overpower.MLRS is wonderful as the USA sides/generals have little artillery units but like all artillery, have weak armor to a fault.
Also, how bout a laser version of the Firebase? Probably a hovering one that fires a laser for every few seconds on enemies which rises in intensity and power? Only against ground units and now take up power (maybe 2-3 units?) ^_^
Also, how bout added graphics for rocket explosions? To make it look more realsitic. How bout Tanks deal more (slightly more) damage to infantry? Imagine a Tank shell coming at you and explode, and you getting only a bruise :p ... thats what i feel of damage dealt to infantry by tanks (shell firing tanks)

#42 KOC2000

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Posted 26 January 2005 - 10:48 PM

Well.. here's a quick logo.. tell me what do you think.

Attached Thumbnails

  • CONTRA.JPG


#43 General Thrax

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Posted 27 January 2005 - 04:06 AM

Sweet logo!!Great work man!

#44 Guest_dpgassault_*

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Posted 15 February 2005 - 04:20 AM

This mod is loking sweet....So the next version will be 0.03...right? I cant wait and until 0.03 is released i am not coming back here because looking at screenies is making me too excited...

#45 Guest_bloodlust_*

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Posted 15 February 2005 - 12:25 PM

when is the next release?

#46 Guest_dpgassault_*

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Posted 16 February 2005 - 01:06 AM

jeez man stop asking he already said Sometime in febuary or march

#47 Guest_Some1_*

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Posted 17 February 2005 - 11:36 AM

Make the defiler hv a faster rate of recharge bcos its a super unit and it seems to die easily

#48 Guest_Some1_*

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Posted 17 February 2005 - 11:38 AM

Make drones of the Cybernectic General have faster speed...Or some sort of upgrade to increase speed. Hellfire drones should be faster and fire 2 missiles instead of one? For more power boost as this general is kinda weak

#49 Guest_Some1 again!_*

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Posted 17 February 2005 - 11:40 AM

Maybe another super weapon of some sort for the Cybernectic General? The Tomahawk Storm is way too weak to be of much use... Or increase the range of Tomohawk Storm

#50 Guest_dpgassault_*

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Posted 18 February 2005 - 04:06 AM

I find the cybernetic gen too weak make his units build even faster so he can be used to super rush!

#51 Guest_Anonymous_*

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Posted 18 February 2005 - 11:17 AM

Yes, i agree, his anti-tank capabilites are horrible! Drones are weak in my opinion. He should have Advanced drones (Advanced battle drone, Advanced Hellfire drones, etc etc) to deal more damage. Creator, how bout an Advanced Crusader Tank for this general, basically a slightly more armored Crusader which fires TOW missiles along with the TOW Missile upgrade. :) this will improve things slightly.

#52 Guest_Realistic Master_*

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Posted 18 February 2005 - 11:20 AM

How bout n Assisting Targetting Module upgrade for drones like hellfire n battle to target same enemy as parent vehicle or to command drones of structures to target enemies.

#53 Guest_Guest_*

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Posted 21 February 2005 - 10:39 AM

Give the nuke bomb tuck to the assault gen, and give the demo gen a buildable civilian building, which is actually a large mine activated when something wanders to close, with say...the fuel air bomb explosion.
Or a unit which could place large mines...

#54 Comrade-Max

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Posted 23 February 2005 - 07:13 PM

i cant wait for dis

#55 Guest_ED-2O9_*

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Posted 24 February 2005 - 10:31 AM

Cybernetic general should not build troops, the Barracks should produce drones in their place.
Also Aurora Alphas should still belong to the Super Weap. general.

#56 Guest_dimaloh_*

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Posted 24 February 2005 - 04:16 PM

Ive been thinkin of a NukeGen superweapon...its too destructive, i think. Maybe it would be better to make 3 missles instead of 5 or make 1 very powerful with larger radius of destruction than others have. Anyway 5 missles is a bit 'overscripted', dont you think?

#57 Guest_Nuke General_*

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Posted 25 February 2005 - 09:09 AM

"What u dare challenge my superior nukes?!" Nuke General exclaims. "That rotten b***h of a super weapone general can destroy mi missile n u r still complaining!"
Actually you are quite right in saying its overpower. 3 missiles will be good enuf.\
And Super weapon generals Aurora Beta is awesome for super weapon basis not aurora alpha!

#58 alpha86

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Posted 26 February 2005 - 10:51 AM

Creator, is the next patch going to be compatable with the ZH 1.03 patch that is going to be released ?

*~si aeraesar bastosi shai por eil vyri eindral syl sosti eil thasti ail si basti os aeraesar jhyli*~

Posted Image~*Sufletul ei nu poate să fie salvat. Ea este blestemată.*~Posted Image

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#59 Creator

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Posted 26 February 2005 - 11:15 AM

Creator, is the next patch going to be compatable with the ZH 1.03 patch that is going to be released ?

<{POST_SNAPBACK}>

Yes, it will be compatible.

#60 Guest_Patch LOVER_*

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Posted 28 February 2005 - 09:10 AM

Creator, is the next patch going to be compatable with the ZH 1.03 patch that is going to be released ?

<{POST_SNAPBACK}>


And if some1 sees the patch plz post it here so everybody can enjoy the update, thanks in advance, everyone will love u




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