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Crafty Tricks of War


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#21 the_kid

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Posted 07 February 2004 - 08:03 PM

this should be an interesting mod... when you're to the point where you can release a beta do so, we'll get it up at C&C Central! And I"ll cover it with screenshots all along the way... when you're ready we can annonce it and provide the Community with a few screenshots

#22 Mastermind

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Posted 07 February 2004 - 10:22 PM

Yay, I get to beta this. Is this for ZH or regular Generals? I'd check in English(ZH).big for the loading screens.
:blinky:
Posted Image

Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#23 Detail

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Posted 07 February 2004 - 10:29 PM

Regular Generals. I don't have Zero Hour.
I'm not sure why you want me to check the English(ZH).big :blinky: I've already made all the loading screens. Think i'll re-make the Stars one, with less fuz in the background.

#24 Mastermind

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Posted 07 February 2004 - 10:37 PM

For file names and such. A lot of the language specific stuff is there.
:blinky:
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#25 Detail

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Posted 08 February 2004 - 12:10 AM

Heh. I already renamed the teams and menus to say Incorporated and Stars, so it's nothing new.

Knowing now to remove the single player buttons from the main menu would be nice. I only want skirmish and multiplayer to be clickable.
Knowing now to remove the Generals points to get the Paladin, Stealth Bomber and Pathfinder would also be nice. I hate having to spend a point to get a unit, i'd rather spend a point on something more intresting.


Attached is the Incoporated loading screen. All Inc. text is just bar code. No need to read slow english, just code it.

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  • inc2.jpg


#26 Detail

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Posted 08 February 2004 - 08:15 PM

Crusader Flash Pods
>> Preview Image (266K gif file) <<
Ever thought your Crusader tanks were poo agenst the large groups of missile men the AI stacks at it's front door?
The Crusader now has Flash-Bang grenade pods for dealing with swarms of men.

#27 Mastermind

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Posted 08 February 2004 - 08:27 PM

Looking good so far.
:blinky:
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#28 Detail

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Posted 08 February 2004 - 08:46 PM

Thanks :blinky:
More soon...

#29 Mastermind

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Posted 08 February 2004 - 08:47 PM

If you need some custom WND's or anything let me know. Also, if you want some interesting coding done, I'll see what I can do.
:blinky:
Posted Image

Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#30 Stino

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Posted 08 February 2004 - 09:45 PM

Hey D,
nice to see you also go into the modding mood :blinky:
Why not create your own subforum?
Btw, looking good (loadin scrn etc)
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#31 Detail

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Posted 08 February 2004 - 09:57 PM

mastermind2004, i my take up that offer :blinky:


Stino, If i make a forum i'll feel i have to make a site, then i'll feel thay have to match and i'll start making a forum skin, then i'll have to...

I'm staying focused on the mod. Other things can be done when it's ready to go gold.

#32 Stino

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Posted 08 February 2004 - 09:58 PM

Yup, totally true.
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#33 the_kid

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Posted 09 February 2004 - 05:35 AM

it will be interesting to see that in-game...

#34 Detail

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Posted 09 February 2004 - 08:47 AM

All the weapons will be interesting. Later today i'm going to work on the Paladins 'Super Charged Lazer' weapon ;)2

#35 Detail

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Posted 06 February 2004 - 09:16 AM

Thats a bit annoying. Oh well...

Another question, wheres the command center skins?

#36 the_kid

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Posted 07 February 2004 - 04:52 AM

my guess textures.big ... :blinky: thats where they all are afaik.

#37 Detail

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Posted 07 February 2004 - 02:25 PM

-_- I can't find them.


Attached is the new main loading screen :blinky:
The basic colour of the mod will be purple. The Incorporated team will be blue and the Stars team will be red.

I've been through all the buildings (except defencive) and changed there vision range. No longer can a power plant see for miles.

Attached Images

  • screen.jpg


#38 shenaniganz

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Posted 20 February 2004 - 06:09 PM

Im currently taking your c++ tutorials and i cant wait to get back into actually workin on mods and stuff...see im waitin on my new pc...cause my old one essentially died...anywho, id love to help once im back in biz...

#39 Detail

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Posted 21 February 2004 - 12:14 PM

What can you do?

#40 Detail

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Posted 21 February 2004 - 03:13 PM

ambershee, I change the camera zoom, scale and geometry.

shenaniganz, I need a mapper.




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