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#21 ZeroSamuraiX

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Posted 24 August 2006 - 02:23 AM

unecessary spam, ay

anyway hey mev if u need ideas for units
can always ask, im sure revorans got some good ideas :umad:
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#22 mevitar

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Posted 24 August 2006 - 07:42 PM

thanks, but i don't need ideas now, just the graphics, the unit and building lists are done for all sides anyway (they just need some tweaks), but i won't be updating them here until a very good reason, like releasing a demo or something... (because i don't want to spoil the surprise for you all :) )
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#23 Moon Pine

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Posted 11 September 2006 - 08:34 AM

:( WhY ChinA = BiO. and CheM WeapoNs? Chinese are always victims of Bio. and Chem Warfares. :(
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#24 mevitar

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Posted 13 September 2006 - 08:44 AM

maybe they won't be in the future :) (plus, chem doesn't mean they concentrate on biological weapons, but also napalm mixes, better gunpowder receptures and so on)
but if you think it's bad idea, then do you have any better ones? :p
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#25 Speeder

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Posted 13 September 2006 - 03:28 PM

Upgrade unit list Mev..

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#26 Moon Pine

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Posted 21 September 2006 - 03:07 AM

China use Special microwave or something to affect human brain or Hack technology to make tanks chaos instead of Chaos Gas. Virus may use DumDum and explode the victim to damage others.He He He.

I think a country shouldn't have only a special power and several special units. Maybe with the same basic units you can make them more different just like Age of Empires III.
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#27 mevitar

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Posted 21 September 2006 - 03:37 PM

China use Special microwave or something to affect human brain or Hack technology to make tanks chaos instead of Chaos Gas. Virus may use DumDum and explode the victim to damage others.He He He.

microwaves and hacking are reserved for other side already, so no (maybe i will give them a mindcontrol unit in the future, but only if i'll have a good reason)

I think a country shouldn't have only a special power and several special units. Maybe with the same basic units you can make them more different just like Age of Empires III.

i was thinking about that, but decided to make it the way it is

aslo the list has finally (:) ) been updated, though it isn't complete - i will be still updating it with new unit graphics, unit descriptions, buildings and superweapons, as they still need some tweaking
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#28 Moon Pine

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Posted 22 September 2006 - 12:20 PM

i was thinking about that, but decided to make it the way it is

aslo the list has finally ( ) been updated, though it isn't complete - i will be still updating it with new unit graphics, unit descriptions, buildings and superweapons, as they still need some tweaking


Great ~ ^_^
Every country should have their own strategy and tactics!
As YR, I want to say, too fewer differences between countries in a same side.

In fact I`m prepareing for a MOD also^_^

Something I thought but maybe i won`t use:
1. Militia (Cheap infantry and VERY FAST trained inf for China or Africa):p
2. Assault Rocketeer(Rocketeer armed with RPGs or AT laser to deal with Tanks,but weak against AA troop)
3. KGB Agent(Soviet spy that can`t disguish but have pistols or rifle)
4. Fake Structures
5. Odin Tank(shoot at units with Cold Ray and Structure with Rockets)
6. Tank Destroyer(Not YR`s, it`s a Anti-Tank Artillery with great range and no area damage.)
7. Stealth Bomber(Really Stealth, won`t be shot at by Base Defenses but weak against IFV,Flaktrack ect)
8. MRL(:p)
9. Some special units can start at veteran rank,but no stats bonus just for quicker promotion.
10. Clone some units or base defenses for add special ability such as invisble pillbox, nuclear rhino.

Edited by Moon Pine, 22 September 2006 - 12:54 PM.

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#29 ZeroSamuraiX

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Posted 23 September 2006 - 04:05 AM

nuclear rhino, way tooo unbalanced i think
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#30 mevitar

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Posted 23 September 2006 - 02:32 PM

i suppose he was thinking more about something like nuclear battlemaster from Zero Hour

anyway, i suggest posting about your mod somewhere else, like in the RA2/TS editing forum (wish you luck with it though)
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#31 yuribeat5

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Posted 24 September 2006 - 05:36 PM

for the aliens (i already forgot wat their name is) they should have a plasma MLRS artillery. (no not the clear fluid in your blood... that would be nasty) yes it is spelled MLRS... not MRLS Its Multi-Launch Rocket System.

Edited by yuribeat5, 24 September 2006 - 05:39 PM.

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#32 mevitar

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Posted 24 September 2006 - 07:59 PM

for the aliens (i already forgot wat their name is) they should have a plasma MLRS artillery

they had a plasma artillary, but i removed it, the only long-range units Vintarids will have are Adharan Cruiser and Novum Carrier

speaking about MLRS, you reminded me of MLRS-like unit for EU (updated the list):
http://img.photobuck...ations/mars.png
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#33 Jeeves

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Posted 25 September 2006 - 02:28 AM

Novum, novum </chanting>
About time you updated :grin:

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#34 yuribeat5

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Posted 25 September 2006 - 03:10 PM

microwave infantry = soldier holding a microwave : )
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#35 Moon Pine

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Posted 26 September 2006 - 05:22 AM

@_@ Vintarid ......Paladin......Terrible......

But the tanks and robots are good!

Edited by Moon Pine, 26 September 2006 - 07:07 AM.

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#36 Dirt

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Posted 30 September 2006 - 04:25 AM

Better put this topic on the web not forum..

#37 mevitar

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Posted 30 September 2006 - 03:23 PM

when i'll have the site done
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#38 mevitar

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Posted 18 October 2006 - 06:46 PM

ok, time for the next update
i was hoping i'll make one with 3 units, but didn't have time for that... so here you go, one for the EAA and a quick recolour for the Vintarids (you can see them by clicking here and here )

the first one is Rinjin, mobile microwave emitter, which can fry infantry and disable vehicles
the second is vintarid Veesar spy drone (don't be fooled, it is a flying unit :p )

Edited by mevitar, 20 October 2006 - 01:15 PM.

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#39 Apollo

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Posted 18 October 2006 - 07:15 PM

the first voxel has some pink spots apparently and you linked to it twice instead of once...

*waits to see second unit* :p
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#40 Jeeves

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Posted 19 October 2006 - 12:56 AM

lol, its cool though, if not a little messy

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