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#1
Posted 09 August 2005 - 08:52 PM
PS. Lord of gifts, you need to change the member list on the site, put Gil-Galad under modeller, he has become a modeller as well as a mapper for BiM
#2
Posted 09 August 2005 - 10:19 PM
How far along are you?
Any special ground-breaking new abilities or spells?
And from all the n00bs out there:
"WH3N IS THIS MOD GONG 2 B RALAAESD?!!?!?!?? OMG"
For those of you who don't speak n00bish here is the translation:
"When is this mod going to be released?"
Thanks,
-GothmogtheOrc
Click on my Sig to go to my BFME Modding site where you can download my mods.
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*
#3 Guest_Guest_*
Posted 10 August 2005 - 12:03 PM
2 new factions, Dwarves and Goblins, each with their own unique stratagies and units
A new campaign where you can play as either Dwarf of Goblin, where you will battle to control moria.
We will be leaving the current factions in the mod to play with in Skirmish and Multiplayer as well as the new ones.
How far along are you?
Good question. Well, we have a smaller team compared to some other mods, so we're not making progress as quickly as them.
We've made some models and skins, going to have some maps being made soon.
I can't really say a percentage, I'm not really sure what it would be :/
Any special ground-breaking new abilities or spells?
Well, we have the watcher in the water summonable, and Valor of Erebor (All allied units and buildings have their defense increased by 400% for twenty-five seconds) could be useful when defending against a massive siege
We got Inferno of Udun for Durburz
(Calls forth a large flaming sphere from the sky, dealing out heavy damage to all surrounding units that are hit.)
We got some more too, you can check out our site to see ^^
When is this mod going to be released?
Heh, we'll release a BETA when we got some custom maps for skirmish in, and all models and skins done and put into the game
We will ask for BETA testers when we get nearer to release
#4
Posted 10 August 2005 - 12:04 PM
#6
Posted 10 August 2005 - 08:09 PM
We put watcher as summon before BFME2 was even announced
#8
Posted 13 August 2005 - 09:27 PM
#9
Posted 29 August 2005 - 12:10 PM
1. The base should look like a construction site, or from what I imagine, something like Isengard but the buildings are actually cracks/holes from the earth with a Dwarven acrhitecture feel to it. It would be so cool though is if whenever you build a building, that buildings like creates little crappy bridges to the other buildings, so everything's connected like isengard isengard, not the race...but the place...in space...with a mace....anyways yea like those water pipes, would look soooo cool but it would be sooo hard XD
2. Base defenses, maybe a small platform where there are Goblin archers standing there shooting at whatever comes as a "watch tower" and a goblin drummer on that platform for a leadership thing. So players have choice of leadership or watch tower. From what i'm imagining it's kind of like that level in the Third Age, where their are always like Goblins standing in the back higher spot and goblins in the front with swords. Which reminds me of number 3.
3. Diversity! Please like add more variation to each goblin, like orcs, have goblin A, B, C, D, E, F, G!! That would bring more realism and also kickarsism.
I'm not smoking anything, I'm just Japanese.
You guys better hope I don't get hired by EA one day, sorry, I meant interned for very low wages
#10
Posted 29 August 2005 - 03:19 PM
I think i understood that
Thanks for the suggestions
#11
Posted 06 September 2006 - 02:44 PM
#12
Posted 06 September 2006 - 10:04 PM
#13
Posted 06 September 2006 - 10:49 PM
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