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The latest on D-day


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#1 Mig Eater

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Posted 26 August 2005 - 11:45 PM

Well as some of you might have noticed I’m back at Revora after being away for a month. Any way here is a report on what is happening with D-day atm & plans for the coming weeks.

Overview:
D-day is getting closer to releases every day but with so much to do it’s going to take a while. Atm I would say v3.4 is around 60% finished with several months of work still needed to just to finish the units. I may cut a few things out for the beta to shorten the time required tho, I’ll see how things go.

The web site:
The D-day site is about ready for an overhaul I think so I’m going to working on a new site in the coming days. This new site will be a lot more complex then the current one with full info on all the units in D-day & screen shot galleries.

The forum:
When the new site is finished the analysis & screenshot forums will be removed, the new site will take over their jobs. For now they will be locked as everything in them is out of date any way.

Japan:
I’m glad to tell you that Japan has been started on, I have some of their ground & air forces done already but I’m going to wait until the new site is done to post any pics.

Unit updates:
As many of you know I’m slowly updating most of the older voxels, I have most of the ground units done now but a lot of them have lots of little bits that need work. The older planes need the most work, in fact some of them go back to v3.0 & I’m not bothering to update them but just make completely new ones instead.

Terrain:
TR’s pride a joy the DTX is getting better every day & sometimes it even surprises me. I’ve been working on finishing off the cliffs (WW left them half-complete) & I’m also expanding the pavement/roads etc to include several variants of each which should add to the urban environments greatly (I can finally show you some screenshots of city battles then).

Saving the best till last, here is a new giant screenshot! I hope you lot like it as it took me half an hour just to upload. If I had the damaged Gfx done for the bridge you would have got a full on fight but I haven’t got round to finishing them yet.

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Warning: this image is 4mb big so it will take a while to load

Edited by Mig Eater, 27 August 2005 - 12:04 AM.


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#2 Lee

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Posted 26 August 2005 - 11:48 PM

Oh now look what you've gone and done, you've made me drool again, dont do that, its very wet.... and cold now. :p

Thats amazing, i love the bridge. Just wow! :ohmy:

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#3 8doczzz1

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Posted 27 August 2005 - 02:03 AM

What's happening w/ bridge huts?

#4 Mig Eater

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Posted 27 August 2005 - 02:23 AM

I haven't made new ones yet...


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#5 Our Last Hope

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Posted 27 August 2005 - 03:56 AM

(Our Last Hope would of replied but Im sorry to annouce that he has recently died after clicking on the image)
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SHUT UP AND SMILE ! ( :

#6 QuiGonJosh

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Posted 27 August 2005 - 04:10 AM

(Our Last Hope would of replied but Im sorry to annouce that he has recently died after clicking on the image)


:p Maybe I should read the whole sentence before reacting, instead of stopping at "died". Anyway, the screenshot looks great, it just gets better every time.
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#7 Samael

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Posted 27 August 2005 - 06:11 AM

WOW :p ! thats a sweet map dude where did you get the terrain expansion from since I am I mapper I would like to use that terrain and not to get you mad but when do you think it will be released.

Edited by Lurker, 27 August 2005 - 06:13 AM.


#8 ~:+: FeNRiS :+:~

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Posted 27 August 2005 - 09:04 AM

it looks real nice :sad:

is there a tutorial on how 2 make new terrain, i'd like to learn :sad:
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#9 Shine On

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Posted 27 August 2005 - 09:15 AM

Funny enough i was browsing on CNCGuild and suddenly saw this new news. Good Job Mig and the D-Day Team, things are looking very VERY nice :sad:

Look forward to seeing your site finished and fully running :sad:
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#10 Speeder

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Posted 27 August 2005 - 09:32 AM

*droooooooooooooooooooooool*

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#11 Rawlo

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Posted 27 August 2005 - 09:42 AM

*droooooooooooooooooooooool*

<{POST_SNAPBACK}>


what he said :sad:

that bridge looks sweet howed you get the roof thing to go 'over' the units?
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#12 wilmet

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Posted 27 August 2005 - 10:32 AM

all this is very good news indeed :sad:

brilliant job on the terrain and structures (the eternal oil derrick is still there I see though :sad: ) the cliffs look especially nice and the lighting is spot on. looks quite life like.

you've got M3s towing AT guns? weren't you using the M4 tractor?

Edited by wilmet, 27 August 2005 - 10:45 AM.

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#13 Mig Eater

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Posted 27 August 2005 - 12:22 PM

thats a sweet map dude where did you get the terrain expansion from

I made it... :sad:

is there a tutorial on how 2 make new terrain, i'd like to learn

Not that I know of, terrain editing is no small job & there are very few ppl that can edit terrain & (like me) even fewer that can make new stuff all together. If you do really want to learn then your first step should be to get hold of the XCC TMP editor (only prog for terrain editing there is but it’s buggy as hell).

I’ll add you to my MSN & if you need any help you can ask me there :sad:

that bridge looks sweet howed you get the roof thing to go 'over' the units?

The same way you get the bridge to go over the water ;)

you've got M3s towing AT guns? weren't you using the M4 tractor?

M3 tows AT guns, M5 tows the artillery & AA guns are fixed, that's the way it's always been...


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#14 genobreaker

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Posted 27 August 2005 - 02:34 PM

awesome O_O
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#15 DaEm0NuL

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Posted 27 August 2005 - 05:16 PM

2 Damn sweet. That bridge reminds me of arnheim :sad:

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Posted 28 August 2005 - 05:37 AM

thx mig, but wats ur msn? :grin:
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#17 wilmet

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Posted 29 August 2005 - 06:34 AM

M3 tows AT guns, M5 tows the artillery & AA guns are fixed, that's the way it's always been...


hmmmm, but you had shown a pic with the M4 here :
http://forums.revora...opic=15236&st=0

not that it matters :)
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work is sacred...so don't go near it.

#18 Mig Eater

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Posted 29 August 2005 - 08:45 PM

The isn't an M4 tractor in either of them pics, there are M5's towing M2 long toms in the second pic tho...


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#19 Our Last Hope

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Posted 30 August 2005 - 12:50 AM

can we get off the m 3 4s and 5s thing mig has alot of more important things to be doing no offence though to wilmet and his suggestion and I am just saying that I would asume mig has alot of work to be done even this comment may take some of his time away thus thats y I think its best left alone
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#20 wilmet

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Posted 30 August 2005 - 09:49 AM

:huh: erm I wasn't trying to suggest or waste time or whatever, I was just being curious because I thought something had been changed, so no offense taken Our Last Hope :p

(I got the name wrong by looking in the analysis forum, it says M4 18t) sorries...

on to other things then... :p

-----------------

there are 2 shermans (or what look like them)side by side on the bottom left next to a truck , but one has different markings and the tracks look different, is something up with that ?
I'm also curious about the halftrack with no maxon mount and no field gun being towed behind it. US troop transport ? :laugh:
also, are those chaffees backing up the pershing by the bridge?

Edited by wilmet, 30 August 2005 - 10:19 AM.

apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)

work is sacred...so don't go near it.




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