Ideas for the Mod
#1
Posted 01 September 2005 - 04:15 AM
My friend Michael..AKA Stewy's Friend is drawing renders for buildings and today I went over to his house, well I got to take home this beauty. Its a render for a new airfield for the Air General.
It has 6 hangers instead of 4 so it would house six aircraft (nooo really.. )
I'll be posting all his renders in this topic along with our ideas
speaking of which: GLA Ideas
Drivers Ed This was more of a joke but ya never know but it would increase movement
Power Plant Upgrades: New Equipment or Gas Generator-This is mostly to replace the other upgrade, mostly eyecandy but an idea but the main idea was that a work could garison the building to increase prductive (power) maybe with the upgrade or not, but just a idea.
Dirt Airfield: A dirt runway with 3-4 hangers even tho vangaurd said no aircraft for the gla I think that they should have SOME kind of aircraft besides heilcopeters. It wouldn't have to be much of a airforce mainly prop aircraft. Toxic Plane for the Toxic General, Sucide Plane for demo gen and a stealth fighter for stealth.
USA AFG:
Airfield Clean Up: This is just a little request that the upgrades are moved to the other section so that all the aircraft are in the main section and upgrades in the other.
Raptor Strike: If the AFG uses King Raptors why does he use Raptors for his raptor strike? I think that this should be altered to comply with the general.
USA Ideas:
Navy: The range should be increased a bit more, it seems that the boats have to stick right next to the shore to bomb the stupidest and closest thing.
GPS: We were thinking maybe it should be a upgrade at the command center, I know you have other important things to worry about, I'm not sure but Mike might draw another render for this.
I'll have more to add later on but right now its time for some sleep
#2
Posted 01 September 2005 - 05:02 AM
Hello All, I've been playing Project Raptor for quite awhile and I've introduced it to my friends and we started talking about things that we were thinking might inprove the mod.
My friend Michael..AKA Stewy's Friend is drawing renders for buildings and today I went over to his house, well I got to take home this beauty. Its a render for a new airfield for the Air General.
It has 6 hangers instead of 4 so it would house six aircraft (nooo really.. )
I'll be posting all his renders in this topic along with our ideas
speaking of which: GLA Ideas
Drivers Ed This was more of a joke but ya never know but it would increase movement
Power Plant Upgrades: New Equipment or Gas Generator-This is mostly to replace the other upgrade, mostly eyecandy but an idea but the main idea was that a work could garison the building to increase prductive (power) maybe with the upgrade or not, but just a idea.
Dirt Airfield: A dirt runway with 3-4 hangers even tho vangaurd said no aircraft for the gla I think that they should have SOME kind of aircraft besides heilcopeters. It wouldn't have to be much of a airforce mainly prop aircraft. Toxic Plane for the Toxic General, Sucide Plane for demo gen and a stealth fighter for stealth.
USA AFG:
Airfield Clean Up: This is just a little request that the upgrades are moved to the other section so that all the aircraft are in the main section and upgrades in the other.
Raptor Strike: If the AFG uses King Raptors why does he use Raptors for his raptor strike? I think that this should be altered to comply with the general.
USA Ideas:
Navy: The range should be increased a bit more, it seems that the boats have to stick right next to the shore to bomb the stupidest and closest thing.
GPS: We were thinking maybe it should be a upgrade at the command center, I know you have other important things to worry about, I'm not sure but Mike might draw another render for this.
I'll have more to add later on but right now its time for some sleep
The airfield render was cool. I gave it an 8.
Drivers ed. good one.
Dirt airfield for GLA: I'm not touching that one with a 10' pole, for fear of a lightning strike from Zeus (Vanguard).
Raptor Strike: Your right, but I would love to see an F-23 Raptor bomber strike instead.
#3
Posted 01 September 2005 - 11:38 AM
#4 Guest_Mike_SWG_*
Posted 01 September 2005 - 06:31 PM
Edited by Mike_SWG, 01 September 2005 - 06:35 PM.
#5
Posted 01 September 2005 - 08:26 PM
Thx for likeing the render..i drew it by hand. not bad eh?!! anyways ya ill come out with a new idea for the GPS/Command Center and other things like the GLA Airfield.. i might even draw out some new units with david and put them on THIS post. ok quote ya later and Vangaurd..................u should at least consider some of these ideas because david and i ARE TRYING to keep the balance AND get Project Raptor to #1 on the C&C Mod ranking. Peace Out
it was number 1 a few weeks ago
#7
Posted 01 September 2005 - 10:08 PM
#8 Guest_Guest_*
Posted 01 September 2005 - 10:52 PM
#9
Posted 02 September 2005 - 09:40 AM
#10 Guest_Mike_SWG_*
Posted 02 September 2005 - 04:02 PM
#11
Posted 02 September 2005 - 07:04 PM
Ya but we still have to atleast consider it.....each general should only have 1 type of plane (depending on the general). i think the GLA should get some type of airforce. besides that wat do u guys think of that command center/GPS system? . post me back.....peace
gotta do some hevey persaion
to get him to put an airforce in
#13 Guest_Mike_SWG_*
Posted 06 September 2005 - 12:28 AM
#19
Posted 06 September 2005 - 01:30 AM
YYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
oops sorry im supposed to be quiet
one suggestion tho: for all airfields, it is a little annoying to have helis just appear out of nowhere. I suggest making a war factory with the door on top instead of the standard helipad. Can it be coded so the chopper is already inside it after it opens instead of appearing only after the door is opened?
Is it actually bigger than the other airfields or the same size?
Edited by link.the.first, 06 September 2005 - 01:31 AM.
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