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Amory Ability (If possible)


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Poll: Which sides should get the Armory?

Which sides should get the Armory?

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#1 Vanguard

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Posted 06 September 2005 - 04:11 PM

The armory will use 6 upgrades, since I removed 4 more that were un-used :).

1-3 Firepower: increases unit and defense damage by 5% each level.
1-3 Armor: increases unit and defense armor by 5% each level.

Note these will be object upgrades I believe but will require the Armory, or they will be Player Upgrades making them availiable from the Armory, which ever works, any who, once you purchase one of the upgrades you can't purchase the other type, meaning if you purchase level one fire power, you can't purchase any of the armor upgrades.
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#2 Karlos Vandango

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Posted 06 September 2005 - 05:51 PM

will the armouy be a new building
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#3 Vanguard

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Posted 06 September 2005 - 07:19 PM

Either that or a Science that enables the upgrades.
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#4 Bob

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Posted 07 September 2005 - 04:54 AM

I voted for the Militia. This sounds right up their alley. And let's face it, at this point they need all the help they can get.

The U.S. side doesn't need it because they already have good armor upgrades, as well as the Strategy Center's pick of strategies which can boost either the range, the firepower, or the armor of a unit simply by pushing a button.

China also has good armor and firepower as well. So I don't think they need it.

The GLA could benefit from this. However, I would break the ability of the Armory up a bit between the generals:

The Demo general would have access to the firepower skillset only.

The regular GLA side would have access would have access to the armor skill set only.

The Stealth general, Prince Kassad with royal money sponsoring him, should have access to BOTH the firepower and armor skillsets. I also believe that he should have a GLA airfield with MIGs at his command, but I'll save that argument for another time.

The Toxin general would have access to a new set of skill sets that would give his Toxin units more of a range bonus. He already has and upgrade for lethality, so he doesn't need a firepower bonus. A Toxin General would be more interested in delivery of toxins than in armor (not to say he couldn't use it), so the further he can launch and spread his toxins, the happier that generals going to be. So a range bonus makes more sense here.

That's my two cents worth. ;)
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#5 Karlos Vandango

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Posted 07 September 2005 - 12:45 PM

the mitla armouy should look like thisPosted Image
but with some buildings
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#6 §eNs€o

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Posted 07 September 2005 - 03:22 PM

Militia should get it!!! Cause they dont have soo much ...

...nice idea vanguard i like that :p

#7 Karlos Vandango

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Posted 07 September 2005 - 05:01 PM

i think he was gonna put it for the milta anyways
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#8 Delta24US

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Posted 07 September 2005 - 11:32 PM

lol the militia armory should have something like arm units with AK-47s but all at once though. Or you can garrison units into the armory and they come out like miniature rambos........ :sleep: ^_^
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#9 link.the.first

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Posted 08 September 2005 - 01:36 AM

I like the ability to re-arm the infantry Delta. That should be another ability of the armory.

The armory would be best for China. They are focused more on weapons than anything. My only hesitation is that china deals more with making more units, not upgrading existing ones. The GLA Arms Dealer could function like that and be a multipurpose structure that lets you build advanced vehicles and infantry, while the Barracks only gets basic infantry and a new building, the Workshop, nets basic vehicles short of tanks.

The USA could get the training camp to improve their infantry.
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#10 Bob

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Posted 08 September 2005 - 07:15 PM

... The USA could get the training camp to improve their infantry.

<{POST_SNAPBACK}>


That's an interesting concept for the game.

I don't know if anything could be coded like this in the game, but how about a Tech Training Camp. Basically, it would work like the tech repair pad, You move your infantry units to the training camp 'pad', and after x number of minutes, your infantry units come out (graduate) with an elite ranking, or better armor and weaponry, or both.
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#11 Karlos Vandango

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Posted 08 September 2005 - 07:19 PM

i think that can be coded

when infantry bar runs out
soilder stops fireing

AND THIS FUCKING TELEWEST BOARDBAND IS PISSING ME OFF

Edited by Karl Townsend, 08 September 2005 - 07:19 PM.

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#12 Bob

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Posted 08 September 2005 - 07:52 PM

Karl, a warning about the constant swearing. If you don't stop swearing Vanguard and I are going to come over and spank your silly butt into submission. :p

Be nice and have a good day.
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#13 Karlos Vandango

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Posted 08 September 2005 - 08:05 PM

no one from america is gonna come over to silly old england and spank my ass
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#14 Bob

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Posted 08 September 2005 - 08:16 PM

no one from america is gonna come over to silly old england and spank my ass

<{POST_SNAPBACK}>


... don't tempt me. :p

England huh? cool. :p

I never knew you were from England.

I'd love to take a vacation over there someday.
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#15 link.the.first

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Posted 08 September 2005 - 08:27 PM

Does that vacation involve a shortcut in front of Karl's house?

I'll come with and help out if it does.
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#16 crave22

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Posted 08 September 2005 - 08:28 PM

Well, Cheltenham was a give away (Yes, I am an American who actually knows geography. Scary, isn't it?) that you were from the land of of good old England. I have my paddle ready, all I need is and exact address and a supersonic aircraft. (I don't want to miss the Simpsons) If only the Concord was still in service. :p :p :lol: But seriously, I would also like to get over there some day.

The Armory: I voted for all. Just call it a different name for each of them like the GLA has a scrap yard, etc. Every side should be able to upgrade armor, anyways.
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#17 link.the.first

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Posted 08 September 2005 - 08:31 PM

I like Crave's idea. The USA gets the Training Camp or upgrade at the barracks, China gets the armory, and the GLA Arms Dealer should double for advanced infantry and vehicles.
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#18 Karlos Vandango

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Posted 09 September 2005 - 09:04 AM

the gla already have an arms dealer
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#19 link.the.first

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Posted 09 September 2005 - 08:15 PM

yea i kno that building should be to build only advanced vehicles that they can't make/dont have a lot of. All infantry should come out of the Barracks because all they do is give them a gun and say go shoot someone. Technicals, battle buses, rocket buggies, and maybe quad cannons should come out of something like the GLA Stash and the Arms Dealer gets the tanks and opens up the SCUD launcher(truck and superweapon).
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#20 Karlos Vandango

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Posted 11 September 2005 - 12:08 PM

for my 500th post

what like an advanced war factory
now u are makin me want to play dune the battle for ackis
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