Jump to content


A few questions


  • Please log in to reply
10 replies to this topic

#1 Guest_Wondering wanderer_*

Guest_Wondering wanderer_*
  • Guests

Posted 14 October 2005 - 06:15 PM

Just 2 actually...

1. What about the CO's? im sure you know that they are also a big part of AW, not that im trying to rush you or anything, just... wondering...

2. How are we gonna build units? like RA2? from their respectible [spell?] facilities [spell again?] or from factorys like in AW, cuse, if you build them RA2 style, i cant really see the point in a barracks that can train only 2 soldier type units.

#2 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 16 October 2005 - 05:01 PM

I'm not rushing, but progress is not going swiftly due to schoolwork interfering(and the fact I was AFK yesterday at a marching band festival).
1. The COs will have their appropriate bonuses and weaknesses. I've been working on an idea to create weather changes on the map, such as snow and rain. Some of the COs also have working skirmish flags and loading screens now.

2. There will have to be a barracks and a war factory, as I don't think it's possible to have 1 building produce InfantryTypes AND VehicleTypes. And there will be the standard Infantry and Mech, both of which will be able to garrison civilian structures to gain income from them, but there will be a 3rd infantry unit: the Engineer. It will repair the garrisonable buildings and capture enemy facilities, because weaponed and garrisonable troops cannot do this.

Edited by Yurisarmy, 16 October 2005 - 05:01 PM.

Posted Image
Now on ModDB!

#3 Guest_Wondering wanderer_*

Guest_Wondering wanderer_*
  • Guests

Posted 16 October 2005 - 09:06 PM

Thank you.

To you i say good luck!
i really like AW and im really looking foward to this mod... i forgot something, is this mod created in AW1,AW2 or AWDS? :cool:

#4 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 17 October 2005 - 01:54 AM

The title is kinda misleading, but it's for AW2. I might consider an AW1 mission pack once the main one is done.
Posted Image
Now on ModDB!

#5 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 17 October 2005 - 10:02 PM

Great! [cuse i dont have AWDS] i second my "good luck", thank you.

#6 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 18 October 2005 - 07:25 PM

No prob, I'm here for advice and your appreciation. :lol:
Posted Image
Now on ModDB!

#7 Rawlo

Rawlo

    Word Smith

  • Project Team
  • 1,616 posts
  • Location:australia
  •  as it turns out, was never actually a convict, go figure.

Posted 22 October 2005 - 04:00 AM

It's too bad your not doing AW:DS cause the extra units in it freeking rock. there's the mega tank, the aircraft carrier, the black boat, the black bomb, the pipe cannon, the stealth bomber, the battle ship (I can't remember if that was in black hole rising) there's also a new building called the comm tower. the CO's are good aswell

(if you are interested in persuing this conversation give me a yell on msn)
The Least I Could Do - We all wished we were like this at one point
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed

Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"

#8 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 22 October 2005 - 09:22 AM

*Piperunner
The battleship was in the FIRST AW.

#9 Rawlo

Rawlo

    Word Smith

  • Project Team
  • 1,616 posts
  • Location:australia
  •  as it turns out, was never actually a convict, go figure.

Posted 22 October 2005 - 12:04 PM

that what I ment by the pipe cannon :p
The Least I Could Do - We all wished we were like this at one point
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed

Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"

#10 Yurisarmy

Yurisarmy

    Struggling for spare time

  • Hosted
  • 320 posts
  • Location:Joplin, MO, USA
  • Projects:Yuri's New Terror: Armageddon, Advance Wars 2: Yuri's Revenge Rising, Galaga: Gamma Invasion, The Cold War, Battlezone, The Custom Voxel Project
  •  Lurking in the Dark

Posted 22 October 2005 - 04:40 PM

Yeah the Battleship isn't new. If there will be a DS conversion, it'll be a long while before I undertake it. :huh:
Posted Image
Now on ModDB!

#11 Rawlo

Rawlo

    Word Smith

  • Project Team
  • 1,616 posts
  • Location:australia
  •  as it turns out, was never actually a convict, go figure.

Posted 23 October 2005 - 01:13 AM

mwahahahahaha

I just aced my enemies army of 3 neotanks, 10 medium tanks, 8 normal tanks and three bombers with 3 mega tanks and 2 stealth bombers :p
The Least I Could Do - We all wished we were like this at one point
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed

Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users