Jump to content


Bulldozers


  • Please log in to reply
25 replies to this topic

#21 the_kid

the_kid

    L337 Pwnerer of N00bs

  • Project Team
  • 1,734 posts
  • Location:La$ Vega$, NV
  • Projects:freelancing between what interests me
  •  + TRIPLEhelix

Posted 05 June 2004 - 05:01 AM

I have trouble with the palete of TD and RA... I'm going to try FRAPS, and see if their screenshot program is better than all the others that I've tried.

#22 technobreakit

technobreakit
  • New Members
  • 175 posts
  • Location:UK

Posted 05 June 2004 - 10:34 AM

That ain't true I'm really really! sure it was 2 squares of somtething like that...

In TD you had to build adjacent, but in RA you could build one square away, which is probably what youre thinking of...

#23 Guest_ImmoMan_*

Guest_ImmoMan_*
  • Guests

Posted 07 June 2004 - 08:44 PM

I hope this clears up the matter:

Attached Images

  • adjacency.gif


#24 the_kid

the_kid

    L337 Pwnerer of N00bs

  • Project Team
  • 1,734 posts
  • Location:La$ Vega$, NV
  • Projects:freelancing between what interests me
  •  + TRIPLEhelix

Posted 08 June 2004 - 04:56 AM

nice... how did you get those screenshots? What program did you use, I can't find any program that uses the right palete.

#25 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 08 June 2004 - 08:33 AM

Uhm, like ever heard of FRAPS? In some conditions PrintScreen work too :)

#26 Guest_ImmoMan_*

Guest_ImmoMan_*
  • Guests

Posted 08 June 2004 - 08:33 AM

I used XCC to convert the pallette to PAL (JASC) and put the resulting file in the PSP Pallettes folder. Then I just pasted in the screenshots and selected my new pallette with "maintain indexes" selected.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users