A sea of red gaurd oh my
#1
Posted 14 March 2006 - 03:57 PM
#2
Posted 14 March 2006 - 04:13 PM
But it's ok , I just dont understand why you opened 5 topics for that?!
#3
Posted 14 March 2006 - 06:27 PM
#4
Posted 14 March 2006 - 08:16 PM
#8
Posted 15 March 2006 - 03:33 AM
#9
Posted 15 March 2006 - 07:35 AM
my owning laser gen with infantry.......(edited....but i think i deleted it so ill just post when i do somethin cool)
Edited by ???????, 16 March 2006 - 07:12 AM.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#10
Posted 15 March 2006 - 11:01 AM
plzzz tell me if this doent work or if you know of a better picture hosting website thats free
those are remote demo charges just if you can not see em
plzzz tell me if this doent work or if you know of a better picture hosting website thats free
#11 Guest_Guest_*
Posted 15 March 2006 - 12:52 PM
#12
Posted 15 March 2006 - 01:37 PM
plus how does soeone not see that many demo traps
#13
Posted 16 March 2006 - 01:50 AM
Only problem is that if someone walks through every single one of those things goes off. The advantage is that it could give you a heads-up about where an attack is coming from.
#14
Posted 16 March 2006 - 02:33 AM
On my street it wouldn't be obvious. Last year, the city of Nashville, in all of it's wisdom, decided to upgrade the storm drain system, on my busy two lane street which sits at on top of a hill. Well, because it's all rock on this hill, they decided that they would have to use explosives to loosen up the road bed so they could install all the new pipe. They had a merry good ol' time and spent a good two weeks blowing up every freakin' thing in site. Debris, smoke, and dust every where. Dust and dirt that would cover houses, cars, and fluffy if he stood still long enough.They're stealth. But yes, in real life it would be pretty obvious, even if they are buried or whatever. ...
Anyway, they put a thin coat of pavement over it. Which unfortunately, multiple other utilities have been digging into it. So now you have multiple dirt spots, and if that wasn't bad enough, because of the ground settling over the last winter, my street has become a multiple pothole, and street mound lane. While driving down my hill, I'm either sinking into an 8 inch deep pot hole, or going airborne over multiple 12 inch high mounds that have developed under the pavement over the winter because of the all the ground shifting!
Anyway, the point is, on my street you could bury 100 IEDs and no one would ever see it coming.
#15
Posted 16 March 2006 - 03:29 AM
#18
Posted 16 March 2006 - 11:50 AM
Ehhh, cool, but not as fun as when I made a trail from my base all the way across Twilight Flame to the opposite side, which was an enemy base, and built the demo traps from my base to theirs, then around their base and every building and commenced to do it to another enemy base, after which I detonated the first demo trap I made, and watched the lit fuse go and then BOOOOOOOOOOOOOM!!!!!.
aww ill love to see a replay fo that
LOL BRILLENT IDEA
anyways vg how you get twilight flame to run smooth on mine its always ran like a bag of shitcasue of the poor ai scripting
could you post the map you have plz
cause i really like tiwlight flame
#19
Posted 16 March 2006 - 05:22 PM
Original pics here
Old pics but bigger pics
Pic 1
Pic 2
Pic 3 Final results
Well not bigger but i hope that u make yout from the pics what is what. Why cant i make them any bigger???
Edited by Bismarck, 16 March 2006 - 05:31 PM.
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#20
Posted 16 March 2006 - 06:27 PM
Im a pioneer in the ''build a sea of mobile demo traps and send the to enemy base'' thing.
Original pics here
Old pics but bigger pics
Pic 1
Pic 2
Pic 3 Final results
Well not bigger but i hope that u make yout from the pics what is what. Why cant i make them any bigger???
yea i remeber that
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