I thought it was -scriptdebug but that doesn't seem to do anything.
How do you turn on the script debugger?
Started by
Peldor
, May 12 2006 02:08 AM
4 replies to this topic
#1
Posted 12 May 2006 - 02:08 AM
#3
Posted 13 May 2006 - 03:13 PM
"...lotrbfme2.exe" -win -scriptdebug2
Don
have a great day
HEY! how did you figure that one out? lol I havn't been doing debug since I couldn't get the old way to work , lol oh well, learn something new every day
#4
Posted 13 May 2006 - 10:27 PM
And that's why this is the place for answers. We're glad you stopped by...
Save the environment, use green text
Some Bullshit Somewhere
#5
Posted 15 May 2006 - 07:59 AM
I think I came across a single reference to it on a single page in all the internet back in Rise of Rome 1 development. Pretty sure I posted something back then, but yeah, its not actually in the manual as scriptdebug2, but scriptdebug which doesn't work.
Don
have a great day
Don
have a great day
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