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Final Fantasy 7 mod


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#1 LegolasPrime

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Posted 01 June 2006 - 02:51 AM

Hey guys, I decided to come back and im thinking about making a total recretion mod on FF7. Although I created one mod already, i'm still a rookie at modding. What do you guys think I should do?

#2 Fingulfin

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Posted 01 June 2006 - 03:20 AM

1st: Validate your e-mail.
2nd: If you are a modeler, skinner, coder and animator go ahead. If not, wait at least a few months before attempting something this big.
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#3 Cobra

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Posted 01 June 2006 - 06:44 AM

i was talking to somebody the other day about a ff7 mod, cant remember who it was but i dont personally think its a very good idea (no offence) why not start by joining an already moving mod and then after you get better leave and go your own way?

(just my opinion judging from experience XD)

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#4 Stealthsnake

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Posted 01 June 2006 - 12:30 PM

the other alternative is to start a modding team, but sorry i doubt ur get alot of intrest, i cant imagine ff7 on a rts game
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#5 Pixel

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Posted 01 June 2006 - 09:29 PM

Not a bad idea but just ff7? why not throw in a few more and give it a better mixture.

#6 Mathijs

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Posted 01 June 2006 - 09:56 PM

Don't think Square-Enix'd be too happy about this.

No fuel left for the pilgrims


#7 Argolis

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Posted 01 June 2006 - 10:22 PM

Who cares...In this world a game company has to be realistic.

A: free, non profit - mod, no cost to Square, + free publicity for Advent Children and dirge of cerberus
B: crush mod like a bug, and cause huge community backlash, and cause a lot of people to no longer buy square game.


And as for FF7 as an RTS, it could work really well, youve got 2 main factions (Avalanche and Shinra) plenty of cool heroes, and the best video game villain ever....Sephiroth....
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#8 LegolasPrime

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Posted 02 June 2006 - 01:05 AM

Maybe somebody else should make it and I could come up with the ideas, map locations, storyline, and fractions

#9 Cobra

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Posted 02 June 2006 - 03:51 AM

@Argolis i knew you would have something to say in this matter lmfao.

@legolas maybe, i wouldnt bet on it tho. Once we finish our mod(another month or so) i might have a chat to argolis and we'll see whether its worth deploying our forces down into this mod (ok our 4 man team). Why not join another mod team until it comes out, that way you can give realistic ideas lol. A lot of ideas people (unless ur eldarion) are frankly useless because they dont know whats possible and what isnt etc.

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#10 Dain Ironfoot

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Posted 02 June 2006 - 10:12 AM

Don't think Square-Enix'd be too happy about this.


Rubbish. There are a host of FF mods out there for other games and they don't apear to care. Stop being so damn righteous.

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#11 Ø¡¹Fear.

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Posted 02 June 2006 - 10:32 AM

Personally i dont think final fantasy is a good base for a mod for an RTS. I just couldnt imagine it wroking well. Although hey i hate the FF series so maybe im jus bias again it.
If i was thinkin of making a FF mod id make it for jedi academy. seems the right sort of game to me
*and sephiroth isnt the coolest game bad guy Nelo angelo was from devil may cry 1 :p

#12 Shaggoth

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Posted 02 December 2011 - 08:53 AM

yeah, jedi academy would be awesome as rts :)))

#13 Unknown

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Posted 02 December 2011 - 09:36 AM

Necro post?

#14 Mathijs

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Posted 02 December 2011 - 07:27 PM

What gave it away?

No fuel left for the pilgrims


#15 Radspakr Wolfbane

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Posted 03 December 2011 - 12:09 PM

and quite a doozy of one, 5 Years.

Break dancing into the hearts of millions


#16 Shaggoth

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Posted 03 December 2011 - 05:06 PM

but still.. where's all that jedi mods, everybody seems to do? i'd even take summon spells for normal game :D




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