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#1 Infinity238

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Posted 05 July 2006 - 06:15 AM

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I think It speaks for Its self. :p



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#2 Stargazer

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Posted 05 July 2006 - 06:18 AM

my eyes teared up when I saw that, I love it.

it would do Rau Le Creuset proud.

seeing as you have become uber better at making models do you think it's possible to redo some of the older suits?

Edited by Stargazer, 05 July 2006 - 06:18 AM.


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#3 Infinity238

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Posted 05 July 2006 - 06:43 AM

I have gotten better havent I? :p true some of the older ones are not quite as good which ones are you thinking of.



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#4 Sykes

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Posted 05 July 2006 - 04:48 PM

Looks amazing infinity. Cant wait to see this one skinned.
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#5 Guest_Guest_*

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Posted 05 July 2006 - 06:10 PM

my eyes teared up when I saw that, I love it.

it would do Rau Le Creuset proud.

seeing as you have become uber better at making models do you think it's possible to redo some of the older suits?


honestly, about everything before the justice :p

idk why but the justice was like the uber pwnage and you're continuing to throw out uber pwnage models after the justice.

or maybe it was after the freedom, hmm...

#6 Stargazer

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Posted 05 July 2006 - 06:11 PM

t'was me, sorry, net signed me out for some reason before I noticed.


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#7 Infinity238

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Posted 05 July 2006 - 06:14 PM

Thats around that time sykes started modeling, he forced me to step up my game to make my models look as good as some of the ones he made.

Some of the grunts though I would like to keep low on the poly since there will be alot more of them on screen at once. :p



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#8 Stargazer

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Posted 05 July 2006 - 06:16 PM

redo the ginn though, it's head is weirdly proportioned, it's head slumps forward kinda like it's a sub species of the ginn, aint possible but it seems like it.


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#9 Sykes

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Posted 05 July 2006 - 06:26 PM

Well how are we going handle the number of units on the screen. If we do it like star wars is right now with the calling in reinforcements thing I think we would be fine upping the poly on some of the grunts. But if we have more units on the screen I would much rather have it not lag and have low poly grunts.

Edited by Sykes, 05 July 2006 - 06:26 PM.

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#10 Stargazer

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Posted 05 July 2006 - 06:27 PM

isn't the unit cap on the ground hardcoded to be 10 i.e. you can't change it?


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#11 Infinity238

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Posted 05 July 2006 - 09:14 PM

Oh, The pop cap for ground is so easy to change.

"it's head slumps forward kinda like it's a sub species of the ginn"

Thats awsome. lmao



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#12 Infinity238

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Posted 06 July 2006 - 06:41 PM

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#13 Sykes

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Posted 07 July 2006 - 03:06 AM

Amazing job as usual infinity, that thing looks sweet!
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#14 Stargazer

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Posted 07 July 2006 - 07:21 AM

looks pwnage.

but I just noticed the shape of the legs is a bit off.


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#15 Infinity238

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Posted 07 July 2006 - 07:27 AM

In what area, i can probly fix it quick.



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#16 Stargazer

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Posted 07 July 2006 - 07:30 AM

the legs need to be rounded abit instead of being rectangleish.

kinda like this pic:

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#17 Infinity238

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Posted 07 July 2006 - 05:07 PM

Pic dosnt work, but I understand what you mean.



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#18 Stargazer

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Posted 07 July 2006 - 05:10 PM

it's workin for me.

oh and it looks like there should be some booster or something on the back of his legs, near the feet.


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#19 Infinity238

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Posted 08 July 2006 - 02:02 AM

Ahh, yea i forgot about them. :)



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#20 bucky699

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Posted 11 July 2006 - 06:31 AM

brilliant as always infin love the model as a providence fan :mellow:
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