Jump to content


Photo

SilverBane`s showcase

maps skins models coding

  • Please log in to reply
81 replies to this topic

#41 NewErr

NewErr

    Elf-friend

  • Project Team
  • 2,177 posts
  • Location:Romania
  • Projects:Wars of The Firstborn
  •  World Wide Artist

Posted 06 August 2015 - 12:27 PM

The map actually looks very good. Good job.



#42 Ruudy

Ruudy

    title available

  • Project Team
  • 295 posts

Posted 06 August 2015 - 12:57 PM

Realy good work!

Maybe you have some free time and can help us?=)

http://forums.revora...-9#entry1010469


Posted Image

BFME: Tactics on MODDB!
Posted Image



#43 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 06 August 2015 - 01:37 PM

@Vala thx

 

@Ruudy can you drop me a pm about your needs? I don't have time for now for a full set of maps but I could try to make one... depending on complexity.... and if you're able to make worldbuilder read new art and show it properly in-game.


2qm3dd5.jpg


#44 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 06 August 2015 - 01:41 PM

I like the low poly Legolas =)

Yeah sure we all do :thumbsupxd:  The mapping and the shape of the face is terrible, tried to fix it as much as i could through texture.


2qm3dd5.jpg


#45 Dúnedain76

Dúnedain76

    Misty Mountain Hop

  • Division Admins
  • 451 posts
  •  Mapper, Artist, Coder
  • Division:BFME
  • Job:The3rdAge Admin

Posted 06 August 2015 - 04:36 PM

The texturing on the map looks great!

Nice job



#46 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 16 April 2016 - 08:22 PM

Hey there,

I'm back after a long break.

Today I'm gonna show you a map wich I have started several months earlier but just today I've finished it.

It is designed for 4v4 gameplay. Tournament Bree!

Note:the village had also a hedge and gates at the south and north part of the village, but due to gameplay issues it has been removed and the hills wich the village sits on have been made passable, most of the time.

 

 

 

 

 

 

 

 

A view outside of the village

 

w9urkj.jpg

 

 

A view in the village

 

1z2krkk.jpg

 

 

 

A view of the prancing pony inn

 

177odw.jpg

 

 

A view from above

 

5lyoaf.jpg

 

 

 

 


2qm3dd5.jpg


#47 MattTheLegoman

MattTheLegoman

    LEGO Knight of Minas Ithil

  • T3A Staff
  • 3,669 posts
  • Location:Tomorrow, when the War began
  • Projects:Mapping this Middle-earth
  •  Mapper
  • Division:BFME
  • Job:T3A Staff

Posted 17 April 2016 - 03:30 AM

Hey it looks good! The terrain painting is fantastic.

 

 

My only suggestion is with the name. =p Do some research and I'm sure you can find one of Bree's sister towns to name your map, and think it would fit it perfectly! =D

 

https://en.wikipedia...arth)#Bree-land


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#48 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 17 April 2016 - 06:11 AM

Thanks.

Well, I couldn't remember the other villages name on English (I read the book in my language and they are translated different here). But I think It's good as it is, because not many people know about the sister villages of bree. They barely know about bree too. I think a story-movie name is better to attract players :). And I can't just remove the prancing pony as it has been customized as a both outpost (50 money instead of 60) and inn (good factions can build dunedains and evil factions can build wildmen from there).

Furthermore the map is big, and it might be a problem for men players (or maybe im just nub with motw) who choose to go with infantry. Especially the back spots. However the slightly reduced vision range of fortresses, and the layout of map, make it it perfect for dwarves and goblins, to sneak forward mines. I always hated tournament hills for this, if you played dwarves it's very clear where you're going to place your mines. Not here anymore :)


2qm3dd5.jpg


#49 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 03 May 2016 - 02:43 PM

Hello there!

A little teaser for my map Defense of Osgiliath:

 



					
					

2qm3dd5.jpg


#50 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 19 May 2018 - 08:43 PM

Swanfleet River map

 

2vs2 map

2 warg lairs

2 signal fires

 

1hxfo4.jpg

 

28vc4r4.jpg

 

 

1zdnj34.jpg

 

2w69ee8.jpg

 

1zbgwwg.jpg

 

2w69ee8.jpg

 

zxwggy.jpg


Edited by -SilverBane-, 19 May 2018 - 08:44 PM.

2qm3dd5.jpg


#51 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 27 May 2018 - 11:47 PM

A new map, trollshaws. 2vs2.

 

2w4me7a.jpg
 
 
2nai91k.jpg
 
 
264q4ap.jpg
 
 
2zjgsj6.jpg
 
You can download the map here, if you like it: http://bfme2.heaveng...php?fileid=1243
 
PS: how can I resize images in posts? tried a couple options but it didnt work

Edited by -SilverBane-, 27 May 2018 - 11:53 PM.

2qm3dd5.jpg


#52 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 29 May 2018 - 10:39 PM

A new 3vs3 map, Sea of Nurnen.
 
21o7pmc.jpg
 
 
rt476o.jpg
 
 
2lxebkx.jpg
 
 
2z6tpjm.jpg
 
 
k4zdjn.jpg
 
 
o0who4.jpg
 
 
2lcbdat.jpg

 

2qm3dd5.jpg


#53 MattTheLegoman

MattTheLegoman

    LEGO Knight of Minas Ithil

  • T3A Staff
  • 3,669 posts
  • Location:Tomorrow, when the War began
  • Projects:Mapping this Middle-earth
  •  Mapper
  • Division:BFME
  • Job:T3A Staff

Posted 30 May 2018 - 03:21 AM

Your Sea of Nurnen, Trollshaws and Swanfleet are fantastic Silver Bane! You've got mountains and terrain painting perfected. If you'd like to make a map of that calibre for AotR just let me know, there's some Birch trees that I'd love to see on a map like Trollshaws.

 

The image sizes are fine by the way, they are resized in Revora Forums to fit a standard webpage width, and if the webpage is larger the images scale to fit witdh. Otherwise, I host my images on Imgur and use the large thumbnail as the image and the original as a link.

 

For those that haven't played the terrible game that is Shadow of Mordor (RIP the lore, RIP MERP, RIP microtransactions and greed) here is a picture that shows how close in style Silver Bane has gotten to the environment design of Nurn.
https://bryancthomas.../nurn_mesas.jpg


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#54 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 30 May 2018 - 07:44 AM

Your Sea of Nurnen, Trollshaws and Swanfleet are fantastic Silver Bane! You've got mountains and terrain painting perfected. If you'd like to make a map of that calibre for AotR just let me know, there's some Birch trees that I'd love to see on a map like Trollshaws.

 

The image sizes are fine by the way, they are resized in Revora Forums to fit a standard webpage width, and if the webpage is larger the images scale to fit witdh. Otherwise, I host my images on Imgur and use the large thumbnail as the image and the original as a link.

 

For those that haven't played the terrible game that is Shadow of Mordor (RIP the lore, RIP MERP, RIP microtransactions and greed) here is a picture that shows how close in style Silver Bane has gotten to the environment design of Nurn.
https://bryancthomas.../nurn_mesas.jpg

Thanks! I've got the bachelor degree at the end of june, so for now i'm not making any more maps, but ill try to keep in mind and see what i can do after.

 

And yeah, I got the ledges idea from that game, the mountains part was an absolute nightmare to paint with cliff textures, but i think it looks decent and different than most maps.


2qm3dd5.jpg


#55 MattTheLegoman

MattTheLegoman

    LEGO Knight of Minas Ithil

  • T3A Staff
  • 3,669 posts
  • Location:Tomorrow, when the War began
  • Projects:Mapping this Middle-earth
  •  Mapper
  • Division:BFME
  • Job:T3A Staff

Posted 30 May 2018 - 01:09 PM

AotR Worldbuilder is coming sometime after the Erebor release. So if you get the time you can tell me what you think. ;)


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#56 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 29 June 2018 - 04:29 PM

Hey there,
Today i present you The Crossroads, a new 2v2 map (the crossroads were the meeting point of the roads minas tirith - minas morgul and harad- black gate)
This map is basically a remake of udun, having same dimensions and proportions, but still a different design, and no big middle hill. It sacrifices some artistic freedoom and aesthetics for gameplay, but hey, thats what people want. (no big trees around crossroads, and not a heavily forested map like it should be, but u can still see the king's head near signal fire :D)
A slightly different offset for starting location allows dwarf builder to go unseen on side too (on udun you could but sometimes the enemy would see you) and possibly build a hidden mine there. OP dwarf.
Heres some pics
 
2142v5f.jpg
 
28knfqv.jpg
 
 
 
 
 
 
2e16qlg.jpg
 
 
 
 
 
 
w86ng4.jpg
 
 
 
 
 
 
2uz8f2f.jpg
 
 
 
 
 
 
Here is a download link.

2qm3dd5.jpg


#57 Fudge

Fudge

    title available

  • Project Team
  • 531 posts
  • Location:Devon, England
  • Projects:Luckily AotR Mapping

Posted 30 June 2018 - 08:11 PM

Looks good. Lots of detailed texturing which looks very nice with those long shadows casting over it. Always a pleasure to work with the Emyn Muil textures!



#58 -SilverBane-

-SilverBane-

    Inactive Noob

  • Project Team
  • 474 posts
  • Location:Bucharest
  • Projects:Life
  •  Mapper & Coder

Posted 10 July 2018 - 01:16 AM

Today I present you a new 3v3 map, the Frozen Rift.
 
91jnmf.jpg
 
 
2m29cah.jpg
 
 
28l3skx.jpg
 
 
jubg55.jpg
 
 
157izqv.jpg
 
I hope someone will catch up the geyser FX, i was so rusty with particles and i still didnt got it to work perfectly but its good enough  :thumbsupxd:
 
 
Link to to download.

2qm3dd5.jpg


#59 MattTheLegoman

MattTheLegoman

    LEGO Knight of Minas Ithil

  • T3A Staff
  • 3,669 posts
  • Location:Tomorrow, when the War began
  • Projects:Mapping this Middle-earth
  •  Mapper
  • Division:BFME
  • Job:T3A Staff

Posted 10 July 2018 - 09:36 AM

I picked up on the clouds coming from the vents immediately. I love it Silver! Gold star for you! =D


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#60 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 10 July 2018 - 10:40 AM

Hey Silver, would you be opposed to the AotR team using your maps? Full credit to you of course, including in the ingame description string.

 

We might want to change the names and add some special creeps, if that's OK.


No fuel left for the pilgrims





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users