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Zero Hour unit modding

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#1 Lance0498

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Posted 26 March 2015 - 08:10 PM

Hi everyone,


I have been doing just fine using other peoples mods, but I would like to work on my own. I have already read the tutorials and have done some basic tweaking, but I have hit a barrier for some things I would like to do. I will not be expecting anyone to do the work for me, I would just like some guidance on if these things are possible.


1. changing the carpet bomb to where it is in formation with 3 planes. I have read a forum about modding superweapons on here, but I could not find anything that said how to change this.


2. changing the power plants to increase the upgrade's change to the output, e.g. instead of 100% it goes to 250%.


3. changing the superpowers, such as the A-10 missile strike so you can have #3 without having #'s 1 and 2.


I apologize if this is a remaking the wheel type thing. I know in the New Tech Mod that I have installed it changed some things, but I haven't been able to get into all the .ini files to figure out where to find these things.


Thank you for your time, and any possible assistance.

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