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#1 drogoth232

drogoth232

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Posted 24 May 2015 - 11:48 PM

1. Any way to import w3d into 3ds Max 2016? Or is it only with Max 8/7 etc.

 

2. Could I make my own boneset, rig the model to it, and make my own animations for it? Or do I need to use a preset one. 

 

3. Is there a limit to how long an animation can be? I've been thinking of making Legolas's Monster Slayer animation along with some others, but I want to know how lavish I can make them (depending on the answer for the first question). 


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#2 Mathijs

Mathijs

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Posted 24 May 2015 - 11:56 PM

1. No, unfortunately not. The suggested version is still Max 8.

2. Yes, you can.

3. I never heard of any limit.



#3 drogoth232

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Posted 25 May 2015 - 12:18 AM

Thanks for the answers Mathijs.

 

Guess I'll have to find Max 8 somewhere

 

>.>

<.<


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#4 Mathijs

Mathijs

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Posted 25 May 2015 - 12:45 AM

Check my signature.






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