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#21 G10N89TS

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Posted 06 November 2003 - 01:22 PM

Okay, I'll give a little more information about the mod because I also need new SHP's and Voxels for the Cabal Fraction. The game is a follow-up to Tiberian Sun Firestorm but with a lttle more realistic touch. If you build tanks for example they need ammuntion (like I mentioned before). But another example is that all infantery units without a heavy weapon can't beat a tank. Like now when you put 5-10 Light Infantery against an Tick Tank they will win. In the expansion pack that is impossible. Further the technology tree is expaned. And just like Cabal/Kane says at the end ofm Firestorm "The union of the GDI and Nod is just like I had forseen"or something like that. Well quess what? The had united into the new side: The Global Militairy Fist. But otherwise the game would been much interesting in the Campaigns you have to chose in the GMF for one of the following:

- Black Hand (Nod's elite troopers devision)
- Montaunk (Nod in TS)
- Scorpions Tail (Secret Nod Blitzkreig devision)
- Mammoth Claw (Heavy armor devision of GDI)
- Devision 8159 (Secret GDI)
- Kodiak (GDI in TS)

Further when playing Skirmish or online you can choose another three sides:

- Easern Squadron (Cabal's eartern army)
- Central Force (Cabal's main army)
- Western Squadron (Cabal's western army)

When playing the campaigns you're main goal is:

- Cabal : To put the mankind in an Tiberium grasp
- GMF : To destroy the intire Cabal armys

But I need te following voxels or SHP's:

- An powerplant for Cabal (Cabal's logo is an light blue C in an yellow lightning flash)
- An warfactory for Cabal
- Two new mobile construction verhicles (one for GDI and one for Nod)
- Two new constuction yards (One for GDI, one for Nod)
- 5 new cyborgs (they have to look high tech)

If you can help me, please respond.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#22 G10N89TS

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Posted 11 November 2003 - 06:05 AM

Okay I'll see if they can be become more diferent. I'll try it when I get home from school today. That would be 1:30 PM in the Netherlands.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#23 G10N89TS

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Posted 26 December 2003 - 08:29 PM

Okay, I know I haven't post for a while nor put some work on the logo's. But here is a update:

FS Allout is gonna have 5 minigames: Tiberian Dawn overlay, Red Alert overlay, Renegade overlay and an overlay with the correct real tank and weapon data from 1976 with tanks like the M113, T10, M113 C&R etc. And a Conflict Zone overlay.

FS Allout whil have new sidebar overlays for both GMF as Cabal. (See Project Perfect Mod / CnC Chat for the GMF Radar aniamtion)

Because of the Ammo / Damage / Defence / Attack / Base interface there will be the possiblity to have automatic defences. These will be gigantic airplanes patrolling the sky and when the find any ground or air unit they will automaticly attack.

You will have the possibility to automaticly advance to Firestorm if you don't have Firestorm and you can choose on starting-up between Firestorm and Firestorm Allout.

The Campaigns will be difficult but I will come back on it later.

The read-me file will also contain the story.

I will draw the images for the story myself (Since everybody tells me that i'm a good drawer.) [Take note: I need two more characters, the leader for the Scorpion Tail and a communication officer for the GMF forces. If anyone knows a bit of character things like eyepatch, golden tooth, scar etc please inform me here]

For the modders out there, there wil be inside the rules.ini a list with stuff I found writing it.

But now to the campaign:

GMF You will start with the objective of freeing the commanders from a fortifeid base, here you will lead the Arc Prime 50. They are a elite commando team of Nod, GDI and Forgotten forces.

After that cabal will destroy almost every GMF base out of anger and the technology will be drasticly decreased. You will now lead a small militia rebellion in a endangered region.

The other GMF commanders will have a tech resort online and will emediatly upgrade the weapons of the militia. The Ion Cannon satelitte in shot down and Cabal is racing towards it. I won't say anymore but after the maybe 35 mission you will be the strongest militairy force.

For Cabal you will almost constainstly fight naval, air and ground attacks against rising militia forces. After that you will enslave them and fight against the rising GMF forces.

There will be several raw material of me inside the main mix file. The modders out there can possible use it. It will contain voxels, resized shp's, rare pictures and more.

I won't spoil anymore. But soon there will be the first screenies.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#24 Detail

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Posted 26 December 2003 - 08:35 PM

Thats alot of work you havr there. The overlays sound like thay will be cool.

#25 the_kid

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Posted 27 December 2003 - 01:11 AM

screenies screenies screenies screenies screenies screenies screenies screenies screenies screenies


Me and D can't wait for the screenies!

#26 G10N89TS

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Posted 27 December 2003 - 08:09 AM

Yeah I know it's a lot of work, specially when you are working alone. But the good news is that besides the voxels for the renegade and two or three of the 1976 battle tanks the voxels and shp for infantery are completed.

The campaigns will take most of the work. But I'll keep this thread inform.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#27 G10N89TS

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Posted 31 December 2003 - 05:43 PM

I got a problem. Maybe one of you all out there can help me. For the 1976 War Overlay I need some new voxels. For example the M106. That is a modificated version of the RA APC Voxel. Now is my question if I can savely edit the voxels by giving them other colors. So that it gives the sugestion that is another voxel. Then save it under another name. Can that be done without having troubles with the HVA files. Of course I'll copy the HVA also and save them under the save name as the edited VXL. If not, can possible one of you supply me with the voxels? If he or she can, give a shout in this topic and I'll give a list of 'm. Or mail if it is preferable.

If not it's okay also but the mod will take some delay.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#28 Mastermind

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Posted 31 December 2003 - 08:38 PM

That should work fine. You can edit the voxels and such, and just copy the HVA. I did that some when I was working with RA2, so that should work with TS.
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#29 G10N89TS

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Posted 11 February 2004 - 03:40 PM

I'm wondering if I should continue with the mod. So could the readers of this topic please tell me things on the following units which should change or deleted??? Cause it's basicly a one-man staff. It ain't all the units.

GMF
Rifle Marine
This is basicly a replacement for the Light Infantery. It is now equiped with a better gun which fires much faster. It's now more like a chaingun. They carry about 600-700 bullets.

Guardian
These infanterists are best used for base defences and scouting. They see stuff from a very large distance, are equiped with sensors andthey can fire from a larger distance then the Rifle Marine.

C4 Dummy
These small robots are the GMF's counter for the C-29374 Destroyer Cyborgs of Cabal. The are unarmed but carry a uranium tank with a small armor containing plutonium and nitroglycerine around them. So whenever they get shot, a gigantic explosion is the effect.

EMP Troop
The EMP Troops are a very valuable units against Cabal. These guys carry a small EMP Launcher which causes small EMP blasts. In battles against the large forces of Cabal they might be the key for victory.

Ion Infantery
A heavily armored infanterist with a small Ion Cannon in their hands. The damage caused by it is a big as the standard Ion Cannon.

Trojan Tank
These tanks are called the Trojan Tanks because the send out hacksignal and hacks into the Cyborg and enemy systems which rate the Trojans as the biggest threats. They can carry about 20 infanterists which will, when it explodes able to fire on the remaining enemy's.

Apocalyte
The Apocalyte is the GMF's answer to the Cabal Planter Destroctor. The Apocolyte is carrying a rapid firing missile launching chaingun. It can fire about 200 missiles per minute. And when it enters Rage Mode it will cause more damage.

Armagedon Strike
This is one of the new superweapons. It will send out one gigantic stealth plane over the target. Ones approaching the target it will release Armagedon for the enemy. This is about 10 Nucliaer Explosions and Gass Clouds remaining. Of course for balance it will take a very long time to load.

It's not all of the GMF but a couple of samples.

Cabal
Rocket T-920
This is bassicly a anti-armor cyborg. It is equiped with a powerful rocketlauncher. Almost any GMF verhicle is heavily damaged after two shots.

Pyro F-2039
This is a new cyborg based on Nod's flame tank. The cyborg carry's a comparable flamethrower.

C-29347 Destroyer
The C-29347 is a suicide cyborg. The are equiped with a extreem amount of explosion attached to the whole cyborg.

Clones
Cabal has the ability to create clones. The clones are as strong as the original only very instable. In one or two shots it's destroyed. Cabal has the ability to create a clone of Tanya, Kane and Havoc.

Hunter K-294
The Hunter verhicle is a deadly tank. It is very fast, stealthy and always precise. The only weakness it has is when it enters Rage Mode it will become faster, and it's arsenal is deadlier but it's also without stealth and easily killable.

Planet Destructor
This tank is hell for it's adversary's. If you thing the Mammoth Mark II was worse. It was nothing compared to this. Cabal has driven the Plasma technology to the maximum. This tank fires large plasma balls of in groups of 10. Each ball is able to annihalate a space of 3x3 cells. Therefor it is wise to have your defences up before you attack.

Okay you read about two times the special mode Rage Mode. This is a bonus stage for some tanks. While the advance throughout the campaign they will also be able to enter this mode. In this mode the tank uses special Tacticus data. This requires a large amount of power and so a couple of things will be blackout while in this mode. Some advantages are: extreem amount of fire, stronger shields, more sight etc. this is just a sample of what is coming in the final version. But you will some sight in what you can expect. And as mentioned earlier if the avarage opinion is weak the project will be canceled. Cause it is a lot of work and I ain't gonna finish it if I know no one will play it.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#30 Detail

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Posted 11 February 2004 - 11:00 PM

Cause it is a lot of work and I ain't gonna finish it if I know no one will play it.

The phrase "If you build it, thay will come" jumps to mind. However, it just don't apply to this, TS is far too old.

#31 G10N89TS

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Posted 12 February 2004 - 05:23 AM

So you're basicly saying drop the project and move on or am I wrong?
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#32 the_kid

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Posted 12 February 2004 - 06:28 AM

erm... no I hope D isn't saying that... I still mod TS, and I"m making a bit of a TS mod... trust me people will still play it, just not as many as say a Generals mod... If you do drop the project though, I would much like some of your units, for my erm... secret project (When I finish it you shall know... I hope)

#33 G10N89TS

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Posted 12 February 2004 - 12:56 PM

Hey The_Kid most of the voxels I use are from YR Argentina. They are just a little resized through XCC and the SHP's are the Black Tanya from YR Argentina and the rest from Tumsun. The pilot SHP was from Lord Kal and the Rifle Militia was sent to me from a friend together with a grenade militia. But if you are interested in them say which one you need and I'll send 'm to you with the credits of the author in a text file. And if decided sumthing. I'm still going through with the project but I'm gonna change it from game. Insted of TS I will change it to Red Alert II. The name and stuff in it will be te same only on the RA Engine. Because of multiple reasons:

Firstly I SUCK at SHP's and VXl's. There aren't many TS VXL and SHP sites to download but more from RA2.

Secondly the building list for a side is now a huge list because of the Ammo refill and the automatic defences. In Red Alert II they are split in two tabs. Which makes it easier to overview.

Thirdly in RA2 the Ini files contain some special codes which are required for Allout which TS doesn't have.

Fourhtly I can in one step get rid of the AI problem with the multiple sides. I just throw the Kodiak, Montaunk, Mammoth Claw and stuff to the America, Soviet, Iraq and other countries.

As fifth more player play Red Alert II and so I can have more Beta Testers. Currently I have only 3.

As sixth I think there can be movies created for it. Which it handy for the campaign.

But there are some downparts to it.

The Rage Mode must be sacrificed and so some tanks must be rebalanced.

The acceralte and deacerrate functions are gone.

Some things must be changed.

So for now I need a staff cause I now realized the hard way that you require staff for large mods. So these people are required. Send in here if you wanna gife yourself for the staffteam.

- Voxel creator (4x)
- SHP creator (3x)
- Movie creator (2x)
- PR guy
- Mappers (5x)
- Testers (don't know yet how many)
- AI Coder (1x)
- Coder

And I'll do the story and mostly of the coding.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#34 G10N89TS

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Posted 08 February 2004 - 02:23 PM

Well, I promised some screenies.. and although it ain't much here are two screenshots.

On the first you will see three tanks that are not normally in Tiberian Sun. The complete tank (with turret and barrel) and not the hovering turret (still don't know how that came to be) is going to be the Tank in the Conflict Zone overlay. Also the HumVee on it is gonna be the Reconnaissance Jeep. And on the second picture you'll see a new kind of infantery. This is the Rifle Militia. They are part of the Militia. Every Game you will start with Militia for GMF and for Cabal slaves.

Attached Images

  • Picture1.jpg

To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#35 G10N89TS

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Posted 08 February 2004 - 02:23 PM

And here's the second. See above post for information.

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  • Picture2.jpg

To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#36 G10N89TS

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Posted 20 February 2004 - 01:54 PM

Well it's gonna continue and I'll give you an overview of what has already has been done, and what has yet to be done, at this process I'll guess it'll be done somewhere in Februari 2005 or so but that will be without missions nor multiplay maps. If anyone likes a multiplay map in please respond, but it mustn't be a 'nurple' map

What has been done:

GMF Radar Screen
Cabal Radar Screen
2 Generals Views
Mission Text
Hell Missile superweapon (Cabal)
Armagedon Strike (Cabal)
Dropstrike Level 1 (GMF/Cabal)
Dropstrike Level 2 (GMF/Cabal)
Dropstrike Level 3 (GMF/Cabal)
Ion Strike (GMF)
Ion Infantery (GMF)
EMP Trooper (GMF)
Cyborg types of Cabal, only the Infantery ones
Black Hand, Mammoth Claw, Scorpion Tail, Devision 8159 logo's
Planet Annihalator
Conflict Zone Overlay graphics
Red Alert Overlay graphics
Renegade Overlay graphics
GDI Tiberian Dawn Overlay graphics
Most graphics for 1976 Warfare overlay

Not done yet

Rest of GMF infantery
GMF Tanks and Cabal Tanks
Couple of graphics for 1976 Warfare overlay
Rest of the sidebars for GMF and Cabal
Complete music list, see further down for which go in
Mouse overlay
Interface overlay
Menu screens, skirmish screens
Loading screens
Multiplay Maps
Mission Maps

Music

These are the songs that have been edited and are gonna be inside the game, for the rest I'll create them myself thanks to a neat little flash progam on a site

The song of Limp Bizkit, Godsmack and Disturbed called Blood in my Eyes. The remix is a little shorter but still great.

THE RAGE MODE WORKS FINE BTW
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#37 Detail

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Posted 21 February 2004 - 12:16 PM

When it comes to it, thats all just text. A screenshot tell a 1000 words ;)2

#38 G10N89TS

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Posted 23 February 2004 - 05:07 AM

Okay, I'll put the stuff together and create some screenies as soon as I can. Which will be unfortunatly next week, since last weekend was my weekend with me dad and Internet was down so I didn't read your reply. And thnx for the reply Detail.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.

#39 G10N89TS

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Posted 16 March 2004 - 06:10 PM

Before every one think the mod had died it didn't. It's just on a 'pauze' for a unknown time. That is because there is a lot of stuff happening at school that I need my head at. My grades for Frensh and German need to be boosted so that means 2-3 hours a day practicing. A week full on tests are coming up, I'm trying to get rid of a hacker. There is something strange happening in my class. I promised The DVD that I would test TSTW :p I'm busy helping a friend with his computer. My granddad just got out of hopital. And there is more going on. All I can say is that I ain't got much free time on my hands. I'm checking PPM, Tumsun and Origin forums everyday so if there anything to ask me you can do so. But as for FS Allout it will continue as soon as I got more free time.
To say something is to know that that something is the truth and nothing more but the truth that you are fully aware of. If it is subcontional of not, when you say something, you are sure that it is the truth. Ergo there is no such thing as "accidentely saying something". Understand this and you can understand my mind.




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