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Mental Omega News Bulletin #16 (15/06/2015)


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#1 Speeder

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Posted 14 June 2015 - 04:56 PM

Volume 5 of the Twisted Insurrection Soundtrack grows larger with the latest additions from various artists. I've recently finished work on my newest track called "Nod Thrash". It is a heavy-stomper which I think works well when you are sending your troops into battle against the GDI dogs. More (hopefully) to come! This marks my 5th creation for Twisted Insurrection, if you'd like to listen to the rest you should check this playlist out.
 


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What's this? The Russians and the Chinese are setting their differences aside?

Operation: Juggernaut

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The Russian and Chinese leaders sit down at the table to discuss their plans for the world. Once enemies, now side by side, intend to stop Yuri's invasion at all costs. What will the end result be? You'll have to wait and see how the negotiations end, however the wait but not go as uninterrupted as you'd think.. Make sure your outpost is operational and ready for combat when the time comes.
 

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Operation: Juggernaut is yet another display of Sandman's advanced skills in creating highly detailed environments in Red Alert 2 Yuri's Revenge and complicated scripts which result in interesting missions with many surprises for the player. Take a look at the pictures above and see how pretty Singapore looks in Mental Omega. Yeah, yeah, Singapore by Red Alert 2 "city accuracy standards".

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We revealed the Epsilon Aerodome some time ago, now it's time to reveal the first aircraft to go with it. After some thought, I've decided to give the Epsilon a "series" of aircraft, much like Orca was the primary "brand" of the GDI aircraft in the classic Command & Conquer games from the Tiberian saga. With the already existing Dybbuk-Interceptor deployed from the PsiCorps' Gehenna Platform, now comes the Dybbuk-Attacker which is the Epsilon anti-armor attack jet. Compared to the standard Allied and Soviet jets, this one comes with an interesting gimmick that might just place it above the rest - it has infinite ammo - the ARO projectile.
 

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There will be at least one more aircraft in the "Dybbuk" series to appear in the future.

A bit short today, since I have to script Operation: Meltdown and start preparing for the grand reveal of.. something. See you next time when things become.. grand.

 

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If you'd like to help develop Mental Omega further, write an e-mail to mental.omega.apyr@gmail.com
Right now we're in need of additional Voxel Artists, 3D Artists, Mission Scripters and Voice Actors.
Single contributions are welcome. 

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Edited by Speeder, 15 June 2015 - 03:50 PM.

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#2 SlySluavity

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Posted 15 June 2015 - 06:49 PM

Compared to the standard Allied and Soviet jets, this one comes with an interesting gimmick that might just place it above the rest - it has infinite ammo - the ARO projectile.

 

Noticed the emphasis here -- a return of the MIG, perhaps?



#3 Martinoz

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Posted 15 June 2015 - 08:31 PM

 

Compared to the standard Allied and Soviet jets, this one comes with an interesting gimmick that might just place it above the rest - it has infinite ammo - the ARO projectile.

 

Noticed the emphasis here -- a return of the MIG, perhaps?

 

Hailfox with napalm filled missiles.


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#4 Meyerm

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Posted 15 June 2015 - 09:35 PM

So... China's got bases and armies all over Singapore to fail at defending with, and Russia has to save the day with a scout party?



#5 Speeder

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Posted 16 June 2015 - 12:31 AM

Yes, China made the invitation.


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#6 Rohit Bhatia

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Posted 16 June 2015 - 06:40 AM

Mental omega 3.0
game.exe Application error
The application has failed to initialize properly (0xc00001422) click ok to continue

#7 Speeder

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Posted 16 June 2015 - 10:50 AM

Delete wsock32.dll  before launching the mod.


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#8 Malekron

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Posted 16 June 2015 - 02:18 PM

So the Dybbuk-A works like the Vintarid N'hre aircraft from Doom Desire?



#9 Speeder

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Posted 16 June 2015 - 06:06 PM

No, it doesn't guard the last area it was sent to.


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#10 SlySluavity

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Posted 16 June 2015 - 07:12 PM

A jet with infinite ammo does look to hassle balancing, though.



#11 Meyerm

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Posted 16 June 2015 - 09:53 PM

Not if you got AA. I'm guessing it would be relatively fragile.



#12 Malekron

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Posted 18 June 2015 - 01:03 AM

So who is the voice actor for the Dybbuk-A?



#13 MrFreeze777

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Posted 19 June 2015 - 08:56 PM

A jet with infinite ammo does look to hassle balancing, though.

It would probably dish out a fraction of the damage that a jet with limited ammo like the Harrier would dish out due to the Dybbuk Attacker having infinite ammo. 



#14 Atomic_Noodles

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Posted 19 June 2015 - 11:45 PM

You're forgetting how Aircraft Pathfinding works. To keep them at least constantly attacking you have to babysit them since they just try to dock back to base (if you set them to be airport bound) or immediately try to land on the ground once a command is completed. And as people said sufficient Anti-Air should make short work of them knowing how fragile they will be being Aircraft Units.


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