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MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion


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#821 Damfoos

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Posted 10 October 2016 - 09:15 PM

I suspect the Apocalypse death was symbolic, like Boris' death in one of hero showcase videos of 3.0.
But I also hope it is coincidence and Apocalypse does exist outside of campaign though.

And now I'm curious how the Scavenger's salvage mechanic works. What's that, a new complicated Ares feature? Will be interesting to try it, anyway.

As for the Foehn stuff, now we know the name of the little buggy on that screenshot Speeder posted. But if this red cross is another AttachEffect animation, then the floating spheres thing on the same screenshot is a unit? That's interesting.

Also notice that the Bison is the MBT of Last Bastion, not of Last Bastion AND Haihead. Unless it is an oversight or Haihead doesn't have an MBT at all, we've yet to see it, and maybe it is
really a reimagined Titan?

And finally, it seems one of exclusive Foehn traits will be the need to lock on target before firing, likely it prevents hit'n'run with heavy units.

Edited by Damfoos, 10 October 2016 - 09:20 PM.


#822 Bernadiroe

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Posted 10 October 2016 - 11:07 PM

Is it just me or I saw Apocalypse on Lionheart scene?

 

Also I think the Scavenger seems like an upgraded IFV but with different way to acquire the weaponry.



#823 Mr_FakeSmile

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Posted 11 October 2016 - 12:42 AM

Apoc dies!! :c

#824 GuardianTempest

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Posted 11 October 2016 - 01:06 AM

Still can't grasp the nature of Pteranodon's weapon. Is it EMP? Spatial distortion? Sound waves?

 

Something I noticed is that certain units carry lesser versions of the subfaction-exclusive weapons and mechanics.

 

Railguneer -> Mastodon's Railgun

 

Lancer -> Pteranodon's Weapon

 

Angelshark/Deviatress -> Confusion Ray

 

Bison -> Mastodon's Nanite repair

 

And presumably, Huntress -> Archelon (its weapon looks vicious, some kind of nano-twister)

 

Maybe Haihead resorts to confusion ray and other bizarre units because of its lack of a main battle tank?



#825 Schottkey 7th Path

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Posted 11 October 2016 - 05:54 AM

Well i guessed Last bastion's MBT would have some form of regeneration ability. but rather instead of a parasite beam of sorts, it self repairs passively with nanomachines. seems fitting. though i am surprised that the Hammer tank returned in a way with the epsilon Scavanger. also looking at the muzzle flash from the cannons, the Bison looks like it has a high rate of fire.

 

I like the Tarchia Cannon's "lock on" look. but since it appears to hover using jets but dont see any flotation devices, and if floating on water, wouldn't that make China's Dragonflies particularly dangerous?

 

So the Raccoon is like a combination of the Microwave and ECM tank from GenZH i see. bout time we knew what that buggy did. 

 

Also it's great to finally see the Lionheart in action. I just love how heavy those bombs feel from that trailer. i can see why the Soviets would want to retire their apoc tanks if the allies have been killing them all with their Lionhearts. 

 

The Archelon i see uses the Invisibility aspect of Epsilon technology for their use. combied with the Foehn's patented grey goo guns. also seeing the beginning of the clip of cloaked archelons not firing. so i assume it would have "hold fire" function too.

 

The Scavenger, likely a result of stolen modular IFV technology. i am quite surprised to the see the Hammer Tank sort-of returning. i am assuming once it steals a piece, it's parasite beam will be discarded. from the clip, it looks like stealing from an Abrams gives it a laser cannon. Bulldogs a basic tank cannon, from a Robot Tank; a Machine Gun, Prism cannon stolen from Prism cannon.

 

I wonder, is the Jackal racer the only transport for Foehn infantry? or will the get a more dedicated transport option with more space? (aside from the Shipyard Warturtle)

 

As for the Foehn stuff, now we know the name of the little buggy on that screenshot Speeder posted. But if this red cross is another AttachEffect animation, then the floating spheres thing on the same screenshot is a unit? That's interesting.

Also notice that the Bison is the MBT of Last Bastion, not of Last Bastion AND Haihead. Unless it is an oversight or Haihead doesn't have an MBT at all, we've yet to see it, and maybe it is
really a reimagined Titan?

And finally, it seems one of exclusive Foehn traits will be the need to lock on target before firing, likely it prevents hit'n'run with heavy units.

 

I'm pretty sure the floating spheres are part of a gunship in the reveal trailer. the gunship is still unknown but it seems to summon meteors from the sky to attack. the gunships are sometimes seen with the spheres under it. may possibly be a deploy function. and that cloud of nanites in the reveal trailer is the nanocharge.

 

Pretty sure Haihead will have their own MBT, but it's something very different from the rest and will reflect that visually (still predict it will be titan like). which is why it would be revealed last


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#826 DetectiveTaco

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Posted 11 October 2016 - 04:04 PM

And now I'm curious how the Scavenger's salvage mechanic works. What's that, a new complicated Ares feature? Will be interesting to try it, anyway.

 

It functions similarly to the Soviet's Hammer Tank "Leech Beam" in RA3.



#827 XoGamer

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Posted 11 October 2016 - 04:31 PM

Maybe Apocalypse is Soviet ~spy~ Soviet Lab unit

I really wish it would be since despite how the lore being that the Soviets think that they longer need it etc. etc. It just IS the symbol of the Soviet Union in the RA series, it has to be included in some form or another in my opinon.

I really do think that many others think the same too.


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#828 Damfoos

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Posted 11 October 2016 - 05:35 PM

And now I'm curious how the Scavenger's salvage mechanic works. What's that, a new complicated Ares feature? Will be interesting to try it, anyway.


It functions similarly to the Soviet's Hammer Tank "Leech Beam" in RA3.

I mean how the mechanic works code-wise, not in in gameplay terms. What's that, Gattling logic? IFV logic?? New Ares feature???

#829 Atomic_Noodles

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Posted 11 October 2016 - 06:01 PM

Its a Gunner Unit which can abduct vehicle units. (Basically IFV meets Chrono Prison for Tanks)


Edited by Atomic_Noodles, 11 October 2016 - 06:01 PM.

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#830 Kirov_Fury

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Posted 12 October 2016 - 10:23 AM

Well, only thing currently bugs me is that since Foehn has a hovering siege unit it would be a bit overpowered for them to have a naval siege weapon if they are going to have any. (read: aircraft carrier, dreadnought or resheph-like)

Edited by Kirov_Fury, 12 October 2016 - 10:24 AM.


#831 CLAlstar

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Posted 12 October 2016 - 10:37 AM

Going by this logic, Reshep should be disabled from Psicorps army because they have Magnetrons.



#832 Mr_FakeSmile

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Posted 12 October 2016 - 11:21 AM

*minute 1:10 there is a new epsilon building?

*angelshark mine does not have a duration limit?

#833 CLAlstar

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Posted 12 October 2016 - 12:28 PM

It expires after some time.



#834 Wayward Winds

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Posted 12 October 2016 - 12:31 PM

> Jackal Racer: For something that's merely "amphibious", it does awfully well at ignoring ground obstacles.  I can understand it just floating over infantry, but  a couple of them go right over the top of that Spinblade (not to mention tents and Czech hedgehogs).  Are we sure the thing isn't somewhat more airborne than, say, a Kappa?

 

> The Tarchia's neat, although it sort of renders any Foehn naval artillery unit obsolete given it can keep on trundling right up the beach when shoreline defences are taken out... can Coronia even build whatever the other Foehn factions use for their naval artillery?

(Comparing the Magnetron to the Reshep isn't quite the same though, given that they work in different ways when against armour.  The Reshep is a pure damage dealer, the Magnetron is more focused on creating nice tightly clustered bands of enemies, just asking for an AOE attack.)

 

> Gee great, China's got an even more dangerous Borillo knock off.  Given how fast those things already clean out my static defensive lines, I'm really not looking forward to coming up against them.

 

> Dybbuk Evolver... whelp, there goes my occasional infantry spam approach.  Ironically, that's one of Epsilon's own tactics countered, cloning vats happen to be a nice way of recovering in a hurry.  Is Yuri creating trump cards in the event certain of his allies decide to rebel (looking at you Scorpion Cell!)... or just finding amusement in turning Soviet conscripts swarms against themselves?

Also, hero units are immune to the mutation, right?  Although how Tanya's "training" can let her resist that is beyond me.

 

> The bombing of the Apocalypse might have been symbolic, but it could also be "most dangerous targets first".  Personally I'd have gone for the Stalin's Fist first.

...Perhaps the Lionheart is the reason the Apocalypse is dying out.

 

> General idea regarding the Haihead basic tank; it's not likely, but maybe they really don't have one.  After all, China is distinctly lacking in a mass production land artillery unit, something every other faction has access to (even if HQ's is an infantry unit).  We don't know where Haihead's based; for example it's possible they primarily operate out of a series of small islands, at which point basic tanks might have been deemed unsuitable and ignored in favour of focusing on the naval assets.


Edited by Wayward Winds, 12 October 2016 - 12:46 PM.


#835 Kirov_Fury

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Posted 12 October 2016 - 01:43 PM

@CLAlstar
Yeah I forgot about that, but I was assuming that the Foehn is already a bit unconventional and more advanced than other factions. Anyway, the more the merrier.
For the long avaited sharkie heads basic tank, it may not be a tank at all. Maybe a down sized megalodon is more expectable
Also I'm really excited for mass Initiate extermination with Archelons, hopefully the stolen tech is going to be available in the campaign too. ( I assume that we just have to wait for a bit longer for Tanya's rehabilitation for time of imprisonment is complete :D)

Edited by Kirov_Fury, 12 October 2016 - 01:57 PM.


#836 Schottkey 7th Path

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Posted 13 October 2016 - 04:06 AM

Still betting on that the Sharkbros tank will be a GDI titan like walker. and it's too epic to spoil the suspense.

But of course, what if their MBT is actually trained from the Barracks, as a really heavy suit of Power Armour, armed with a repeating recoil less rifle. but the armor is heavy enough that it counts as tank armour. though it would need a quirk too. i guess Upgradable via Nanofiber sync? i mean Epsilon HQ's siege engine is unique that it's an Infantry type.


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#837 Kirov_Fury

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Posted 13 October 2016 - 08:40 AM

Schottkey's definition stands more like a definition for the perfect Foehn hero :D
Anyway, walkers for win.

I have a question about the Foehn Angel Shark. Since the standard Foehn naval unit have been represented (on par with destroyer, attack sub) what does Angel Shark stand for in other navies? Should it be like an equivalent to Aegis and Seawolf or more like the Giant Squid and the Dolphin since Foehn is an All Mechanical Faction and considering the Angelshark's name. Also remember that if the Angelshark is the Foehn Squid or Dolphin, then the Foehn Navy will be vulnerable to air attacks if their already represented naval units do not have any other gimmicks.
Edit: Typos

Edited by Kirov_Fury, 13 October 2016 - 08:46 AM.


#838 Damfoos

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Posted 13 October 2016 - 09:28 AM

I'm sure Angelshark is a Dolphin/Squid equivalent (tho Soviets don't have one, so why Foehn should?), and their naval AA is yet to be revealed, as well as their capital ship. Thing is, both Dolphin and Squid are SHPs, those are much harder to make than voxels, so the "naval support" units are not necessary to be animals.

#839 x_AsHeR

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Posted 16 October 2016 - 05:11 AM

How about the faction is based on the lore of time travel, they come from a universe where Einstein survived but worked for the Nazis, basically they are mecha Nazis who have perfected time travel and teleportation.  they have captured units and technologies from Hundreds of thousands timelines, making their technology expensive but more effective.  Maybe a cyborg superhero who has a short range or long range teleport and can summon troops one or two times to assist in battle from an alternate dimension

Their character design could be less Nazi-ish by saying their new leader has opted for more united and less-genocidal rampages in favor for better people relations so they had more units.  And their super-power could be like a massive deconstructor that removes the structures, units,etc from its attack area, by literally removing them from existence. a33fa531eee744018cf97c282e102921.jpg


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#840 x_AsHeR

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Posted 16 October 2016 - 05:12 AM

Dont know why it made me triple post but the new side should be expensive but powerful units, most likely infantry mechs, and super-tanks, and floating fortresses 


Edited by x_AsHeR, 16 October 2016 - 05:30 AM.

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