I am hyping about the fact that hints about Foehn will be all over the place in Act 2.
The storyline is what intrigues me the most about the upcoming update
Posted 23 February 2017 - 07:38 PM
I am hyping about the fact that hints about Foehn will be all over the place in Act 2.
The storyline is what intrigues me the most about the upcoming update
Posted 23 February 2017 - 09:01 PM
I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545
Posted 23 February 2017 - 09:48 PM
I tried using Swordfish against dolphin and it seems to be treated as armored unit. They die really really fast with swordfish.
Also I think dolphin supposed to be long-range detector for destroyer to take out submarines..? Other than that I don't really know, their damage seem too low to be good for anything.
Even when amassed, they die too quickly too so...
Posted 23 February 2017 - 10:55 PM
The plot thickens! Just as we guessed, Heartwork!
It seems the Chinese are divided from inside (again)
Posted 23 February 2017 - 11:39 PM
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
Posted 24 February 2017 - 12:39 AM
Posted 24 February 2017 - 08:38 AM
Could even be a prototype Tempest Architect (the Foehn SW), for all we know or the prototype Nanofiber Loom... hmm, wonder wonder.
Edited by hxazgalor, 24 February 2017 - 08:39 AM.
I Write Stuff. Sorta.
Posted 24 February 2017 - 12:49 PM
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
Posted 24 February 2017 - 03:57 PM
Weather Control Device should really be changed to Thunderstorm Control Device, since it's not really controlling every weather, only thunderstorm.
Maybe add other randomized weather condition to it like Heat Stroke or Blizzard or Hailstorm~
Posted 24 February 2017 - 04:31 PM
Don't mind me, I'm just pretty broke nowadays...
Posted 24 February 2017 - 05:26 PM
Edited by Kirov_Fury, 24 February 2017 - 05:31 PM.
Posted 24 February 2017 - 05:27 PM
At that rate, we should let the chronosphere have the ability to create chrono vortexs, just to mess with everyone
I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545
Posted 24 February 2017 - 05:49 PM
And another clue on the mission front... Who want to guess which side will have a mission here?
Posted 24 February 2017 - 05:57 PM
Dance of Blood, Epsilon, you'll be defending against the Chinese. Was revealed years ago. :V
At that rate, we should let the chronosphere have the ability to create chrono vortexs, just to mess with everyone
We could just... LET CHRONO SPHERE pick up enemy units again #makealliesgreatagain
Removing that ability was a crime against humanity.
I assume that Foehn is currently the beta release as the info page is still null. Possibly a more comprehensive release with definitive adjustments will be made at a later time.
So far the hints show that, unlike Epsilon which is a direct offspring of Soviets, the Foehn is the common faction of both allies and soviets considering the latest teasers of upcoming patch and references to kanegawa institute in some unit descriptions.
Foehn doesn't have info yet because its origins are still a mystery. When Act 2 reaches a certain point and the Origins missions are released, they will get info.
Edited by Solais, 24 February 2017 - 05:59 PM.
Posted 24 February 2017 - 06:08 PM
And another clue on the mission front... Who want to guess which side will have a mission here?
Considering how the YR mission was about russians going to the moon,i guess it would go the same way but the title might hint to the rocket that was launced to the moon on singularity coming back.
Posted 24 February 2017 - 06:33 PM
I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545
Posted 24 February 2017 - 06:43 PM
Dance of Blood, Epsilon, you'll be defending against the Chinese. Was revealed years ago. :V
Sorry, must have missed that one.
Posted 24 February 2017 - 07:05 PM
@solais I had a conversation with Alster on the chromosphere nerf. He said it was because people complained their expensive units were being instantly killed in water. :/
Honestly with that abilty gone, the chromosphere became the most expensive support weapon to use :(
Every Support Superweapon could kill originally, Chronosphere killed units, Iron Curtain killed infantry, same about Genetic Mutator.
In MO 3.0, the Rage could kill infantry too, which I guess was also nerfed/buffed in 3.3. Interestingly enough, if actually used in a battle (read: never), the Blasticade can also annihilate expensive units. So it's kinda weird to break a feature like that. Not to mention, I found it a very tactical weapon. I mean, what use the Chronosphere got now that you can't shift MADMAN into the enemy base? I don't think I seen it used much ever for its original purpose, only offensively.
Edited by Solais, 24 February 2017 - 07:06 PM.
Posted 24 February 2017 - 08:31 PM
Is that... a pink naval yard?
Games -
Command and Conquer Red Alert 2/3 and Yuri's Revenge
Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun
Command and Conquer Generals and Zero hour
Posted 24 February 2017 - 08:34 PM
Killing enemy base by warping 9 Prism Tanks, just like in RA2/YR. That was always its original purpose.I mean, what use the Chronosphere got now that you can't shift MADMAN into the enemy base?
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