When I create new AI base templates, the AI doesn't seem to build at all.
Usually what I do, is extract existing .bse files, then open them in World Builder. I then move / add buildings accordingly, and once finished, save the file (as a new or existing base template) and add it to my INI file.
I've referenced the names correctly in skirmishaidata.ini. Since I've also tried simply editing the .bse file and leaving the names the same, there can't be naming errors, yet the abovementioned issue still persists.
Any advice / help would be greatly appreciated.
Thanks,
Excelsior
Edited by Excelsior, 15 September 2015 - 06:54 AM.