It reminded me a lot of Alan Wake there, particularly on the DLC expansion. That had some cool psychological world bending stuff, your nemesis talking to you on TVs, an ocean of telegraph poles...
But I just felt the last episode of Life is Strange lacked work in general. People were having these really serious, emotional, dramatic conversations but their characters were just standing there doing their idle animations. It felt completely unpolished, unlike epside 3 or 4 that I remember having some amazingly detailed animation work that really brought it alive in a way that surprised me. I didn't dislike what they were doing in episode 5, I just felt like it was as clunky as episode 1 in terms of polish and "gamey-ness". Like when you're in the art gallery and you talk to people... they don't even look at you, but stand staring at their friend. It just fucking ruins the moments and takes some effort to ignore. In a way the game went complete circle, in a not so good way.
I was really happy to be back in the game after only completing the earlier episodes about a month ago, but it didn't reach the other games highs. The alternate timeline with Chloe, the end of episode 4 twist, the stuff with Kate, those were the excellent bits. There were some super hard choices in the game that I often pondered over for a few minutes, not really wanting to do either (in a good way). While the end of episode 5 tries to do that at the end, I for some reason just didn't care as much. I'm partly going to blame this on the gap between playing all the episodes, and I'd love to go back and do it again soon. I just hope they do a director's cut of the last episode.