Posted 05 November 2015 - 11:23 PM
;//////////////////////////////////////////////////
;// Mordor Campaign
;//////////////////////////////////////////////////
LivingWorldCampaign MordorCampaign
IsEvilCampaign = Yes
;////////////////////////////////////////
Act One
;/////////// USER CUES /////////////
AudioEvent
DelayFromActStart = 1.0
Sound = EvilCampaignOpening1
End
AudioEvent
DelayFromActStart = 12.0
Sound = EvilIntroGondor3
End
AudioEvent
DelayFromActStart = 20.0
Sound = EvilIntroRohan1
End
;AudioEvent
; DelayFromActStart = 31.0
; Sound = EvilIsengard1
;End
No idea, maybe you can work on something with these audio events and how you can trigger them.
"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."