I notice that in the code there is a power called 'conquer' that lets you convert an enemy building. Can this be made to work? I changed it in commandbutton.ini (took away semicolons and added hero type upgrade) and then it was available in create a hero setup, but when I made a hero with it and built him in the game, the game crashed as soon as I clicked him.
I'm also wondering if there is any way to make one create a hero class cost a different amount from another (bfme2, not rotwk). Subclasses would be especially nice; for instance make the wanderer cheaper than the avatar or hermit wizards.