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Tunnel Network


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#1 kryptonite

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Posted 19 January 2016 - 10:13 AM

Hello everyone,

 

I made a new building for Angmar and I used below code from Dwarven MineShaft.

 

It is working fine but i couldn't managed to increase the total number of units that can get inside.

 

I changed ContainMax to 13 but still it acts like it is 5.

 

I changed the commandset of the building accordingly it has 13 slots + sell option. I can see the empty slots too.

 

Behavior = TunnelContain ModuleTag_Contain
  ObjectStatusOfContained = UNSELECTABLE ENCLOSED
  ContainMax               = 13
  DamagePercentToUnits     = 0%
; Slots                                = 13 
PassengerFilter = ANY +INFANTRY +BANNER +CAVALRY ; -MONSTER -SUMMONED -COMBO_HORDE
  AllowEnemiesInside = No
AllowAlliesInside = Yes
AllowNeutralInside = No
AllowOwnPlayerInsideOverride = Yes
  NumberOfExitPaths        = 1 ; Defaults to 1.  Set 0 to not use ExitStart/ExitEnd, set higher than 1 to use ExitStart01-nn/ExitEnd01-nn
PassengerBonePrefix      = PassengerBone:ARROW_ KindOf:INFANTRY
EntryPosition = X:0.0 Y:0.0 Z:0.0
EntryOffset = X:0.0 Y:-10.0 Z:0.0
ExitOffset = X:0.0 Y:-80.0 Z:0.0
EnterSound = RuinedTowerEnterSound
KillPassengersOnDeath = No
ShowPips = No
ExitDelay = 0
End 

 

 

 

 

 



#2 Echo

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Posted 19 January 2016 - 01:16 PM

Go to gamedata.ini, edit this:

  MaxTunnelCapacity = 5         ; How many can be in a player's tunnel network.  Limit 10 for UI currently

According to this, only a maximum of 10 units can be in a tunnel network at the same time.


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#3 kryptonite

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Posted 19 January 2016 - 01:53 PM

thank you so much im changing it right now :)






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