Hello All!
I have spent a long time with my mod Immersive Middle Earth for bfme1 and most of the problems have been ironed out except for 2.
I managed to program a delayed death behavior for Gimli and Boromir that is gained at level 5, however unlock the troll delayed death behaviors, nobody receives experience for thier delayed deaths. I wanted to know how to grant experience to the killer in a delayed death scenario.
Also, I programmed a function so eagles do not disappear when killed by non timer means, but for some reason, whenever they are in attack animations, they die stuck in a clawing animation. Basically I was wondering how to essentially force the death animation of the eagle regardless of previous action or animation.
Thank you, knightsatwar