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Adeptus Mechanicus Exporators. Public Beta 0.99


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#1 jONES1979

jONES1979

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Posted 18 March 2016 - 10:37 PM

Adeptus Mechanicus Mod Version 0.99 Beta is finally out !!!
Get it here: http://www.moddb.com/mods/adeptus-mechanicus/downloads/adeptus-mechanicus-exporators-public-beta-099

Installation
Ad Mech requires Objective Points mod. Get it here: http://forums.revora...oints-mod-news/
Just install the Objective Points Mod and the Adeptus Mechanicus mod, and start it normally from the Mod Manager. Done!
Also remember, Adeptus Mechanicus Mod is for SoulStorm ONLY.

NOTE: If you plan to combine AM with other race mods, I strongly suggest you should use the Unification mod, sine there is FULL AM support. Otherwise issues will arise.


RELEASE NOTES
Guys this is a beta build. Still, it is FULLY playable with excellent AI and complete system integration. We have extensively play-tested it, so expect solid gaming.
For one, the AI is pretty innovative. I worked together with Thud in this, and our collaborated efforts paied off! Now, we have new commander tactics that also allow fulfilment of their engineer/builder duties. For example, expect AM commanders to perform clever in-combat repairs, among other things.

FURTHER PROGRESS
Feel free to contribute ideas, impressions and of course balance suggestions. Needless to say, if you find a bug or ANYTHING amiss, please, share!!!
Important: In this version we present the Explorators branch. At this point there are no immediate plans on finishing the remaining branch (yes, there is one more). If you can lend a helping 3D/OE hand, we will eventually complete the AM faction. Till then, I think the Adeptus Mechanicus Explorators will rock and roll !!!


CREDITS
Original Team:
Karandras - Project Leader, 3D-content, OE-code, FX, textures, AE-code.
Warboss_Rus - lead AE-coder.
Archon - 2D (menu design, old taskbar design)
Skinnie - FX, 2D-content (new taskbar, icons, etc.)
Andrei - 3D, animation.
MonkeyXXL - textures (teamcolors and reflection maps).
Dante Inferno - textures.

New Team:
Cylarne
Fuggles
Gambit
jONES1979
Roderick
Shodar87
Thudo

Voice Actors:
Investigator Techpriest -- Tanner Wallace
Hypasists -- Alex Waudby
Senior Hypasist (sergeant) -- Alex Waudby
SPOTTINGS (generic voice) -- David Bodtcher
Tribune (officer) -- Adrian Herrera
Assault Hypasists -- Matthew Green
Senior Assault Hypasist (assault sergeant) -- Matthew Green (currently uses my voice as a placeholder)
Sagitarii (special weapons) -- David Ramthum
Cataphractii Riders -- Caleb Lee
Melee/maintenance Servitor -- Oscar Johansson
Ranged Servitor -- Oscar Johansson
Chrono Gladiator -- Connor Mckinley
Praetorians (elite) -- Daniel Lemke
Senior Tribune -- Daniel Lemke
Magos Explorator -- Tom Holmes
Electropriests -- Lloyd Penny
Magos Artisan -- Donovan Noguez
ArchMagos -- Graeme Dunlop
Warrior of Omnissiah -- Curtis R Wilson
Hell Stalker -- Curtis R Wilson
Leman Russ King Pattern -- Tom Holmes
Mobile HQ -- David Bodtcher
Knight -- Josh Miner

Thanks to:
Thudmeizer for coordinating, organizing voice recordings, support and many other things :)
GoldenHorde for soundscript writing and valuable suggestions.
FoK team for their content, modified parts of which we use.
Elysian Legends Mod team for their content.


Edited by jONES1979, 18 March 2016 - 10:38 PM.





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