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why does the silly old "technical difficulties" crash error still appear?


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#1 evilneo

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Posted 19 March 2016 - 08:21 PM

ver since using the original zero hour sometimes you get that stupid crash and the "technical difficulties" error
so now that everyone is using modern computers and it's all considered top-notch for the old zero hour
why does it still appear sometimes while playing?
mostly it happens on mods so maybe because sometimes there are excessive amount of units on the map? or alot of visual effects?

aside from all that, today i was playing contra 008 with my brother over LAN , we were playing a 2v2 on the lowest difficulty and we both crashed at some point in mid-game,also i was playing on challenge and it crashed several times ,sometimes in the middle of the game , sometimes after the start of the mission,recently it crashed when i used alt+tab 
so why does it happen? both of the running machines were really advanced compared to zero hour requirements


Edited by evilneo, 19 March 2016 - 08:23 PM.


#2 predator_bg

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Posted 19 March 2016 - 09:48 PM

ver since using the original zero hour sometimes you get that stupid crash and the "technical difficulties" error
so now that everyone is using modern computers and it's all considered top-notch for the old zero hour
why does it still appear sometimes while playing?
mostly it happens on mods so maybe because sometimes there are excessive amount of units on the map? or alot of visual effects?

aside from all that, today i was playing contra 008 with my brother over LAN , we were playing a 2v2 on the lowest difficulty and we both crashed at some point in mid-game,also i was playing on challenge and it crashed several times ,sometimes in the middle of the game , sometimes after the start of the mission,recently it crashed when i used alt+tab 
so why does it happen? both of the running machines were really advanced compared to zero hour requirements

As far as I know, Generals only utilizes one processor core. Anything above that will not have any effect on the game performance. As players progress in the game, more and more stuff is going on, which slows the game down and may sometimes crash the game. Challenge versus Air Force general, however, is known to crash frequently. It's a map-related problem which I am trying to fix.



#3 evilneo

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Posted 19 March 2016 - 10:57 PM

 

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As far as I know, Generals only utilizes one processor core. Anything above that will not have any effect on the game performance. As players progress in the game, more and more stuff is going on, which slows the game down and may sometimes crash the game. Challenge versus Air Force general, however, is known to crash frequently. It's a map-related problem which I am trying to fix.

 

yes indeed one of the challenge crashes was on the air force general
anyway ,maybe there's a way to allow generals to use more than one processing core?



#4 predator_bg

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Posted 20 March 2016 - 10:41 AM

 

 

---

As far as I know, Generals only utilizes one processor core. Anything above that will not have any effect on the game performance. As players progress in the game, more and more stuff is going on, which slows the game down and may sometimes crash the game. Challenge versus Air Force general, however, is known to crash frequently. It's a map-related problem which I am trying to fix.

 

yes indeed one of the challenge crashes was on the air force general
anyway ,maybe there's a way to allow generals to use more than one processing core?

 

Things like this are hardcoded into the engine. But I just found a small fix. I tested it and it made 8-player matches on Twilight Flame playable. Check it out.

 

"When you get to your EA Games folder (Or wherever your ZH folder is), right click the ZH folder, click "Properties", look in the "General" tab where it shows "Attributes" down at the bottom, click "Advanced" and uncheck "Allow Files in this folder to have contents indexed in addition to file properties". Hit "OK", then "Apply" and you're good to go."

Source: http://forums.swr-pr....php/t5964.html



#5 Rudi5

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Posted 21 December 2016 - 10:16 PM

Hey Predator,

 

I was wondering if there are any generals I should avoid having as AI? I've been getting three of these serious errors today. Funny thing is, I was playing the exact the same map where yesterday, I played a 3v3 AI match and it lasted over three hours until I won. But today, I played the exact same map, and the game crashed after about 45 minutes.

 

I did however have a AI GLA teammate set to insane difficulty could that be the problem? I did that to compensate for their 'weakness'.

 

Thanks. And btw, the music for all factions is awesome.



#6 predator_bg

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Posted 22 December 2016 - 11:11 AM

Hey Predator,

 

I was wondering if there are any generals I should avoid having as AI? I've been getting three of these serious errors today. Funny thing is, I was playing the exact the same map where yesterday, I played a 3v3 AI match and it lasted over three hours until I won. But today, I played the exact same map, and the game crashed after about 45 minutes.

 

I did however have a AI GLA teammate set to insane difficulty could that be the problem? I did that to compensate for their 'weakness'.

 

Thanks. And btw, the music for all factions is awesome.

I've personally never noticed a general obviously causing a crash. There is no efficient way of analyzing AI scripts. The reason for the crash may not be caused by the AI or a thing used by a general. It could be the game engine failing. If you believe a specific general is crashing the game, look at your previous games and avoid those generals.



#7 Rudi5

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Posted 22 December 2016 - 05:38 PM

I still keep getting crashes, I don't get it, when I just began playing the mod (v009) everything was fine, but it seems like the crashes come more often now. I played Poison myself a couple of times. Also, the 'lag fix' doesn't really do anything for me, I run windows 7. I do have another PC with 16 GB memory (currently playing the mod on 4GB) do you think that might 'extend' gameplay duration?

 

I just don't understand why it keeps crashing more and more often. It's so frustrating. Oh well. Fingers crossed for a real Generals 2.



#8 predator_bg

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Posted 25 December 2016 - 01:15 AM

I still keep getting crashes, I don't get it, when I just began playing the mod (v009) everything was fine, but it seems like the crashes come more often now. I played Poison myself a couple of times. Also, the 'lag fix' doesn't really do anything for me, I run windows 7. I do have another PC with 16 GB memory (currently playing the mod on 4GB) do you think that might 'extend' gameplay duration?

 

I just don't understand why it keeps crashing more and more often. It's so frustrating. Oh well. Fingers crossed for a real Generals 2.

No matter how powerful your PC is, Generals will crash and slow down the more you play a match. The reason for getting more and more crashes is probably just randomness. There is no explanation.






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