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Problem with Ingame texture


Best Answer Mathijs, 18 April 2016 - 11:28 AM

What's happening there is that you didn't set up the alpha channel on your model.

In the Material Editor, select your texture, go the Shader tab, into the Blend dropdown menu, and select Alpha Test and Blend. That enables the mesh to recognize a texture's alpha channel.

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#1 Easterling26

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Posted 18 April 2016 - 10:54 AM

Hello everyone.

 

So finally I got the texture problem solved for RenX and 3ds Max.

 

Now I was making my own buildings but I encountered a problem with

the textures of trees.

 

I used trees for my building but the trees look weird ingame now the have

a green surface where the leaf textures should be.

Everything looks alright with the texture it is just the leaves and that green surface.

 

I will add a picture because I dont really know how I can explain it properly.

 

I have already used trees for my buildings but these trees seem to have this problem.

 

I hope anyone knows how to fix this problem because I really want to contiune using trees and plants

for my buildings.

Attached Files


Edited by Easterling26, 18 April 2016 - 10:56 AM.


#2 Mathijs

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Posted 18 April 2016 - 11:28 AM   Best Answer

What's happening there is that you didn't set up the alpha channel on your model.

In the Material Editor, select your texture, go the Shader tab, into the Blend dropdown menu, and select Alpha Test and Blend. That enables the mesh to recognize a texture's alpha channel.


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#3 Easterling26

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Posted 18 April 2016 - 02:42 PM

Thank you it worked.






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