Seems like my units are mowing down everything in sight way quicker than they used to when the game was new. Just started playing this again recently and I am wondering if this is on account of playing it on vastly more powerful PC's?
BFME 1 Combat too fast?
#1
Posted 19 June 2016 - 05:12 AM
#2
Posted 19 June 2016 - 05:58 AM
Case closed
'We Fixed the Thrandy bug.Don't reimplement the Thrandy bug,Pasidon.' - Dunedain Ranger , RiderOfRohan
#3
Posted 19 June 2016 - 06:07 AM
Hmm okay. Just seem like the combat animations on units are significantly faster than they were back in the good ol' days haha. Alrighty then.
#5
Posted 19 June 2016 - 10:57 AM
Is the FPS actually tied into BFME's physical animation and unit movement speed? I find it odd when games work that way.
#6
Posted 19 June 2016 - 12:49 PM
'We Fixed the Thrandy bug.Don't reimplement the Thrandy bug,Pasidon.' - Dunedain Ranger , RiderOfRohan
#7
Posted 19 June 2016 - 03:26 PM
Edited by Ganon, 19 June 2016 - 03:30 PM.
#8
Posted 19 June 2016 - 03:32 PM
I remember removing the FPS lock....Legolas had an AK-47...
'We Fixed the Thrandy bug.Don't reimplement the Thrandy bug,Pasidon.' - Dunedain Ranger , RiderOfRohan
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