Best Answer Rider of Rohan, 17 August 2016 - 11:08 PM
I suggest looking at how the Create a Hero Shield Crush attribute modifier is done since it makes the hero invulnerable to anything arrow related:
End
Go to the full postBest Answer Rider of Rohan, 17 August 2016 - 11:08 PM
I suggest looking at how the Create a Hero Shield Crush attribute modifier is done since it makes the hero invulnerable to anything arrow related:
End
Go to the full postPosted 17 August 2016 - 10:45 PM
I'm trying to make an ability that actives a shield aura that protects some units inside from projectiles (arrows, rocks and so on).
If you played Lotr Conquest or War In the North you should know what i'm Tolkien about, I mean the special power of the loremasters.
I don't know if the game allow something similiar.
I tried with attributemodifier that affect every kind of projectile with:
SPEED = 0%
DAMAGE_MULT = 0%
But it doesn't work...
Then i tried with a FireWeaponUpdate with a weapon that does damage only against projectile with:
Damage = 1000
DamageScalar = 0% ALL -PROJECTILE
Nothing worked.
It will be good also if i can increase the armor of the units inside only against PIERCE damage type but with the AttributeModifier I can only increase the entire Armor.
I hope someone have an advice for me...
Thanks for everyone that will reply.
"All we have to decide is what to mod with the time that is given us"
Posted 17 August 2016 - 11:08 PM Best Answer
I suggest looking at how the Create a Hero Shield Crush attribute modifier is done since it makes the hero invulnerable to anything arrow related:
End
Posted 18 August 2016 - 08:23 AM
"All we have to decide is what to mod with the time that is given us"
0 members, 0 guests, 0 anonymous users