After doing alot of coding I decided to create new models because almost everything else
is done (Buildings etc.)
I made a model of a Gondor Man at Arms with a spear and his shield on the back.
The binding was not a problem at all but his weapon is floating in the air when he
walks/runs . All his attack animations look good but his walking and running animation
look weird because his spear is floating in the air(I am using the Towerguard animations).
Unfortunately I cannot attach images to my post because I have exceeded my upload limit.
Now my actual question is how can I get this right? Everytime I make a model the weapon is
for some animations floating in the air. This is also the case with my Dunedain Rangers with sword.
When they are in the idle mode their sword is not really in their hand.
Are there any ways of solving this problem? Because I think it looks very bad when I play
a skrimish and I use my units and they just look bad because of their weapon not being at the